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  • view course page for Product Shots in Blender

    Product Shots in Blender with George Maestri

    Learn how to model basic objects in Blender and create professional-quality renders of product designs.

    2h 6m
    Intermediate
    Viewers:

  • view course page for Digital Product Photography with CINEMA 4D

    Learn how to create realistic product renderings for print and video advertising with CINEMA 4D.

    1h 29m
    Intermediate
     
    Viewers:

  • view course page for Rendering Exteriors in 3ds Max

    Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.

    3h 43m
    Intermediate
     
    Viewers:

  • view course page for Rendering Exteriors in Maya

    Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.

    4h 5m
    Intermediate
     
    Viewers:

  • view course page for Rendering Interiors in 3ds Max

    Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.

    3h 21m
    Advanced
     
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  • view course page for Rendering Interiors in Maya

    Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.

    3h 21m
    Intermediate
     
    Viewers:

  • view course page for Creating Hair with Maya nHair

    Learn to create, style, animate, and render realistic hair with Maya nHair.

    3h 8m
    Intermediate
     
    Viewers:

  • view course page for Sculpting  and Painting a Head in CINEMA 4D

    Use CINEMA 4D's sculpting tools to sculpt the head of an old man and paint a great-looking texture map with BodyPaint.

    1h 4m
    Intermediate
     
    Viewers:

  • view course page for Modeling a Female Android in ZBrush

    Learn how to model a female android that bridges the divide between man (or woman) and machine with ZBrush's powerful modeling and sculpting tools.

    4h 10m
    Intermediate
     
    Viewers:

  • view course page for Materials and Lighting in Unity

    Learn how to craft materials like wood, metal, and glass and light your scene inside the Unity 3D game engine.

    2h 21m
    Intermediate
     
    Viewers:

  • view course page for Character Modeling in Blender

    Learn to model a production-ready 3D character with topology that deforms properly when it is animated, using Blender.

    3h 41m
    Intermediate
     
    Viewers:

  • view course page for Creating Materials in CINEMA 4D

    Add realism and character to your 3D models with materials in CINEMA 4D.

    2h 5m
    Intermediate
     
    Viewers:

  • view course page for Learning V-Ray for Maya: A Professional Reference Guide

    Covers all the key aspects of V-Ray, the powerful rendering plug-in for Maya.

    4h 52m
    Beginner
     
    Viewers:

  • view course page for Texturing for Games in Maya, Mudbox, and Photoshop

    Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.

    4h 22m
    Intermediate
     
    Viewers:

  • view course page for Creating Shader Networks in Maya and mental ray

    Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.

    5h 28m
    Intermediate
     
    Viewers:

  • view course page for Photorealistic Lighting with Maya and Nuke

    Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.

    2h 24m
    Intermediate
     
    Viewers:

  • view course page for Getting Started with 3ds Max

    Getting Started with 3ds Max with Randi Derakhshani

    Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.

    4h 15m
    Beginner
     
    Viewers:

  • view course page for Getting Started with MODO 601

    Introduces you to the MODO interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings.

    5h 9m
    Beginner
     
    Viewers:

  • view course page for Modeling for Product Visualization in MODO

    Explore hands-on examples using both polygonal and SubD modeling, as well as sculpting, retopology, and the dynamic physics simulator Recoil.

    4h 13m
    Intermediate
     
    Viewers:

  • view course page for CINEMA 4D Essentials 9: Particles and Dynamics

    Introduces particles (used to simulate effects like snow, sparks, fog, or fire) and dynamics (which allow you to define how objects interact with their environment).

    1h 27m
    Beginner
     
    Viewers:

  • view course page for CINEMA 4D Essentials 4: Materials, Texturing, and Lights

    Shows how to lend 3D objects color, transparency, and life with materials, textures, and lights.

    2h 24m
    Beginner
     
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  • view course page for CINEMA 4D Essentials 1: Interface, Objects, and Hierarchies

    Introduces the CINEMA environment and illustrates the importance of the object hierarchy.

    1h 22m
    Beginner
     
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  • view course page for Game Prop Creation in Maya

    Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.

    9h 33m
    Intermediate
     
    Viewers:

  • view course page for Maya Rendering for After Effects Composites

    Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.

    3h 9m
    Intermediate
     
    Viewers:

  • view course page for Creating Game Environments in Maya and Photoshop

    A practical guide to constructing 3D buildings that can be used to populate video game environments

    5h 10m
    Intermediate
     
    Viewers:

  • view course page for Mudbox 2013 Essential Training

    Teaches digital artists how to create realistic assets such as 3D characters, immersive game environments, and product designs in Mudbox.

    4h 14m
    Beginner
     
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  • view course page for Maya Essentials 4: Creating Textures and Materials

    Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.

    1h 51m
    Beginner
     
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  • view course page for V-Ray 2.0 for 3ds Max Essential Training

    Introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of 3ds Max with its state-of-the-art tools.

    5h 11m
    Beginner
     
    Viewers:

  • view course page for V-Ray 2.0 for Maya Essential Training

    Introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of Maya with its state-of-the-art tools.

    4h 46m
    Beginner
     
    Viewers:

  • view course page for Digital Creature Creation in ZBrush, Photoshop, and Maya

    Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.

    5h 11m
    Intermediate
     
    Viewers:

  • view course page for MODO 501 Essential Training

    Walks through the process of understanding the MODO workflow while learning to create 3D models and animations.

    7h 32m
    Beginner
     
    Viewers:

  • view course page for Photoshop for Designers: Textures

    Create textures that create visual interest, heighten realism, and add dimension to Photoshop artwork.

    4h 38m
    Intermediate
     
    Viewers:

  • view course page for ZBrush 4 Essential Training

    ZBrush 4 Essential Training with Ryan Kittleson

    Covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export models and texture maps to other programs for use in games, film, fine art, or 3D printing.

    2h 57m
    Beginner
     
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  • view course page for Creating Textures and Shaders in Maya

    Shows how to create textures and materials, and apply them to models to create realistic surfaces in Maya renders.

    3h 30m
    Intermediate
     
    Viewers:

  • view course page for Textures and Materials in 3ds Max

    An in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max 2010.

    7h 44m
    Intermediate
     
    Viewers:

  • view course page for ZBrush 3 for Windows Essential Training

    Presents the concepts behind digital sculpting, shows how to produce images using the ZBrush tool set, and demonstrates the Digital Clay and Sculpting brushes.

    6h 9m
    Beginner
     
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  • view course page for Texturing and Lighting in Discreet 3ds max 6

    George Maestri covers everything needed to texture, light, and render realistic scenes in 3ds max.

    6h 25m
    Intermediate
    Viewers:

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