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Create highly realistic virtual shots of your products, reducing the need for product photography, with modo.
The leaders of One & Co, an industrial design firm that creates products from touch phones to sporting goods and furniture, share their insights and expertise in previsualizing successful design concepts.
Introduces you to the modo interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings.
Explore hands-on examples using both polygonal and SubD modeling, as well as sculpting, retopology, and the dynamic physics simulator Recoil.
Create compelling architectural designs using the modeling and documentation tools in Revit.
Author and designer Dane Howard asks DesignworksUSA, a global design firm that consults for the BMW Group, to share their insight and expertise in previsualizing successful design concepts.
Elaborates on the basics of core elements in Revit such as walls and floors, and digs into more specialized features such as in-place families, adaptive components, and the massing environment.
Explore the rendering features of Revit, including photometric lighting, sun, and exposure, and its basic animation tools such as walk-throughs.
Create standardized content such as furniture, doors, and many other architectural components using the Family Editor in Revit.
Explains how to model and render 3D objects and scenes using Google SketchUp 8.
Shows how to create compelling architectural designs using the building information modeling tools in Revit.