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Advance your Rhino modeling and workflow skills with this short course on architectural site and exterior design.
Get a new tip, trick, or troubleshooting technique for Revit every Tuesday. This weekly series offers workflow enhancements, customizations, and shortcuts for both Revit beginners and seasoned users alike.
Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering.
Learn how to create a 3D rendering of an existing model in Autodesk Inventor, and change the lighting, cameras, styles, and background scenes to produce more realistic images and animations.
This introduction teaches the basics of rendering animations, visual effects, and visualizations with RenderMan, Pixar's high-end 3D rendering software now available for noncommercial use.
Learn to combine basic materials to create advanced material networks and use mental ray subsurface scattering (SSS) materials in Maya.
Get up and running with CINEMA 4D R17 in just one hour.
Learn how to use Revit to model and render classical architectural forms and contribute to historical rendering projects such as Project Soane.
Bring your logos to life with this quick start guide for animating and compositing a logo design in CINEMA 4D and After Effects.
Learn MARI, the powerful texture painting software used for 3D painting, photo editing, and more.
Lock in your Inventor skills with a retro product design project for a vintage beverage caddy.
Learn how to add naturalistic lighting, additional cameras, reflections, and diffuse materials to your SketchUp models with V-Ray.
Prepare for the Certified SOLIDWORKS Associate (CSWA) exam, and master the techniques necessary to design parts and assemblies with the core features in SOLIDWORKS.
Prepare for the Certified SOLIDWORKS Professional (CSWP) exam, and master the techniques necessary to design and analyze parametric parts and moveable assemblies in SOLIDWORKS.
Learn how to build a game controller while you improve your Rhino modeling and workflow skills.
Learn how to model and texture a game environment—such as a detailed city scene—in Blender, the free 3D modeling tool popular among game designers and animators.
Take your CAD projects on the go with A360 Drive, Autodesk's cloud platform, and AutoCAD 360, their browser-based version of AutoCAD.
Learn the basics concepts underlying all 3D modeling and rendering software: navigating 3D space, modeling, texturing, rendering, and more.
Learn how to visualize your designs—buildings, furniture, landscapes, and more—before they are built with 3ds Max.
Learn how to showcase an architectural design in real time, using the Unreal 4 game engine.
Covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export models and texture maps to other programs for use in games, film, fine art, or 3D printing.
Learn how to use Blender to model, texture, and render realistic interior scenes for animation and architectural visualizations.
Learn how to generate high-quality output directly from Revit, and create photorealistic renders for presentations and visualizations.
Add 3D life to 2D drawings; learn to render your designs with AutoCAD.
Get a simple seven-step overview of the 3D animation pipeline in this introduction for new 3D artists and animators.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for 3D artists and Maya users.
Make your architectural designs more realistic and visually compelling. Learn how to render interior and exterior scenes with Rhino and V-Ray.
CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn the basics of using Grasshopper, the visual programming add-on to Rhino, to create complex 3D models with simple math, algorithms, and repeating forms.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
Learn how to model basic objects in Blender and create professional-quality renders of product designs.
Promote your design concepts better with beautiful product renderings built with Rhino and V-Ray.
Get up and running with Showcase, the tool for presenting architectural and product designs to clients and collaborators.
Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.
Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.
Learn how to make beautiful renderings that showcase your designs with Rhino and V-Ray.
Render product shots in their best light with Maya and After Effects.
Present product renderings in their best light with 3ds Max and After Effects.
Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Learn how character artist Dan Roarty creates his hyperrealistic 3D portraits with tools like Maya, Mudbox, Knald, and Photoshop.
Learn how to expertly control and animate cameras in your Maya projects and give viewers a window into your 3D world.
Introduces you to Backburner and the basic concepts behind network rendering, a more efficient method of rendering that spreads the workload to servers, one frame at a time.
Transform a 2D matte painting into a 3D scene, complete with a moving camera, shifting perspective, and an animated background.
Learn how to add light, color, and texture to a basic form using photographic references and the tools in Adobe Photoshop.
Learn how to use MODO's dynamics and particle systems to create physics-based animations that impress.
Create a photorealistic image or video of your product with PhotoView 360, a rendering and animation plugin for SOLIDWORKS.