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Bring 3D game characters to life with the help of Mecanim, Unity's new character animation system.
Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.
Explores the major features in Unity and applies them to develop a sample game with a lush environment, fully animated characters, and some interactive gameplay.
Explore the world of modeling and texturing game props in 3ds Max, from cloning to painting textures.
“Your training goes way more in-depth than most classes at my school, and you can pause and rewind it if you don't follow it the first time.” —Jared L.
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