Build a note-taking app that leverages the storage and remote data access capabilities of iCloud.
Watch artist Joseph Linaschke explain the creation of his gallery hanging of large black-and-white prints on metal and discuss the many challenges he faced along the way.
Guides you through the process of making beats for hip-hop, electronic dance, or any other commercial genre of music in Logic Pro.
Explore a powerful round-trip workflow between Logic Pro and Final Cut Pro that enables sound editors to quickly mix dialogue, sound effects, and music for film.
Learn how to create a full-length, interactive math lesson with a glossary, equations, illustrative charts and graphs, and a section that tests your students on what they've learned.
Learn how to combine the simplicity of iPhoto with the power of Aperture and get the best of both worlds.
Bring your existing iOS development skills—and your own applications—up to speed with the new options in iOS 6 SDK.
Teaches you how to build a data-driven app for iOS devices, integrating XML data and a streamlined interface.
Get up to speed on the many changes between Aperture versions 3.0 and 3.3/3.4.
Arrange songs for radio play and club remixes using four different digital audio workstations: Pro Tools, Ableton Live, Logic, and Reason.
Discover how to use iPhoto to create photo books.
Shows filmmakers and film editors how to dynamically present their vision with Final Cut Pro.
Introduces the concepts behind Core Data, the object persistence framework used to manipulate and store data in iOS and OS X applications.
Find out how to build a polished documentary using Final Cut Pro X and essential documentary editing techniques.
Shows iOS developers how to add location awareness and maps to iPhone and iPad applications.
Photographer, author, teacher, and frequent traveler Ben Long details the hardware, software, and workflow issues that photographers need to consider when shooting on the road, whether on vacation or on assignment.
Demonstrates four time-stretching remix techniques in four major digital audio workstations: Pro Tools, Logic Pro, Reason, and Ableton Live.
Demonstrates how to transfer audio from Final Cut Pro to Pro Tools with X2 Pro Audio Convert.
Combines the use of Adobe InDesign and Digital Publishing Suite to add an interactive web experience to your digital magazine.
Integrate video into an EPUB destined for the Apple iBookstore or a web site.
Demystifies the differences between Mac OS X and Windows, highlighting the terminology and interface changes that Windows users encounter.
Shows how to improve music and audio productions using virtual instruments in Logic Pro.
Shows how to use Apple Aperture to quickly and efficiently create a slideshow to impress any audience.
A comprehensive method for developing compelling storylines in Final Cut Pro X.
Create an app that works across multiple platforms (iOS, Android, and BlackBerry Tablet OS) and adapts to either a smartphone or tablet display.
Shows developers how to use their existing iOS development skills to work with the features, frameworks, and tools found in iOS 5 SDK.
Demonstrates constructing a remix using only a pre-existing vocal track as a starting point.
Shows how to use Objective-C and Xcode to build a full-featured game app for the iPhone and iPad.
Develop HTML5 applications for the two mobile operating systems supported in Dreamweaver, iOS and Android, and generate a native app for each OS.
Shows developers how to design and deploy mobile applications for the Android and iOS smartphone platforms.
Ben Long shares strategies for capturing the best black and white images and techniques for converting to black and white in Photoshop.
Details the latest additions and enhancements to Xcode 4 and shows how to build applications efficiently with the toolset's redesigned interface.
Use Flash Professional CS5 to create a game to play on iOS devices, utilizing device hardware like the accelerometer and integration with a local database.
Covers preparing an application for, and submitting it to, the Apple App Store for iOS apps.
Shares the core concepts and techniques used to create compelling animations and transitions in Apple Motion.
Shows app developers how to package and submit applications for sale through Apple's Mac App Store.
Create data-driven applications for the iPhone, iPod Touch, and iPad, with Internet connectivity, XML parsing, database storage, and data presentation.
How to get up to speed working with features, frameworks, and tools found in iOS 4.
Unleash the potential of Final Cut Studio with the help of other applications in Apple’s video and audio editing suite.
Introduces the critical concepts to get an OS X network service up and running quickly.
Shows developers how to apply their existing knowledge of Xcode, Objective-C and the iPhone SDK to create applications for the iPad.
Shows all the enhancements and new features in Snow Leopard, the newest server rollout from Apple.
Showcases the top improvements for guitarists, keyboard players, and audio engineers, from Flex Time editing to the Snap feature with Playback.
Shows how to set up an effective Soundtrack Pro system and establish a fundamental workflow, from simple audio processing to final mixdown and exporting.
Shows the updated internal systems and external user features in Mac OS X Snow Leopard, including an improved QuickTime player, a tighter installation, and a vastly superior Finder.
Teaches how to use this updated application, highlighting the enhanced elements and new features of Color 1.5.
Combine two powerhouse applications to create practical and useful titles and graphics in a Final Cut Pro project.
Demonstrates how to use any version of Final Cut Pro to add lighting effects to existing footage.
Demonstrates how to use any version of Motion to add lighting effects to existing footage.
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