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49 All Courses courses · 1,785 video tutorials
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  • view course page for Creating Textures: Shingles for Roofs and Siding

    Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.

    57m 50s
    Intermediate
     
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  • view course page for Creating Textures: Brick and Brick-Bond Patterns

    Discover how to create realistic brick textures from scratch in Photoshop.

    1h 29m
    Intermediate
     
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  • view course page for Up and Running with MEL Scripting in Maya

    A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.

    1h 48m
    Intermediate
     
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  • view course page for Creating Textures: Slate Flooring and Roofs

    Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).

    1h 5m
    Intermediate
     
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  • view course page for Creating Textures: Wood Grain and Wood Planks

    Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.

    1h 6m
    Intermediate
     
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  • view course page for Creating Cityscapes in Maya

    Learn to design, model, and render a detailed cityscape with Illustrator and Maya.

    3h 2m
    Intermediate
     
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  • view course page for Creating Textures: Metals and Metal Cladding

    Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.

    1h 13m
    Intermediate
     
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  • view course page for Rigging a Winged Animal in Maya

    Learn how to rig a bird for animation in Maya.

    1h 54m
    Intermediate
     
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  • view course page for Rigging a Quadruped in Maya

    Learn how to rig a four-legged creature (aka a quadruped) in Maya.

    1h 55m
    Intermediate
     
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  • view course page for Rendering Exteriors in Maya

    Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.

    4h 5m
    Intermediate
     
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  • view course page for Fundamentals of Character Animation: Locomotion

    Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.

    2h 41m
    Intermediate
     
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  • view course page for Creating Product Shots in Maya

    Render product shots in their best light with Maya and After Effects.

    4h 6m
    Intermediate
     
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  • view course page for Modeling an F1 Wheel in Maya

    Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.

    2h 6m
    Intermediate
     
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  • view course page for Rendering Interiors in Maya

    Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.

    3h 21m
    Intermediate
     
    Viewers:

  • view course page for Motion Graphic Music Videos: The Work of Scott Pagano

    Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.

    36m 53s
    Appropriate for all
     
    Viewers:

  • view course page for Facial Rigging in Maya

    Facial Rigging in Maya with Jason Baskin

    Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.

    2h 38m
    Intermediate
    Viewers:

  • view course page for VFX Techniques: Space Scene 02: Compositing in After Effects

    Recombine render-pass sequences of a space scene from Maya and add special effects in After Effects.

    2h 7m
    Intermediate
     
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  • view course page for VFX Techniques: Space Scene 01: Maya Animation and Dynamic Simulation

    Learn how to animate and render a professional-looking 3D space scene with Maya.

    3h 8m
    Intermediate
     
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  • view course page for Creating Hair with Maya nHair

    Learn to create, style, animate, and render realistic hair with Maya nHair.

    3h 8m
    Intermediate
     
    Viewers:

  • view course page for GMUNK's 3D-Rendered Geometric Art Series: Start to Finish

    Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.

    12m 58s
    Appropriate for all
     
    Viewers:

  • view course page for 3D Printing on Shapeways Using Maya

    Prepare your models in Maya and then send them for 3D printing on Shapeways, an online service that ships reproductions straight to your door.

    1h 46m
    Intermediate
     
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  • view course page for VFX Techniques: Creating Explosions with 3D Layers

    Learn to destroy a building with a fireball, using an After Effects 3D environment, Maya dynamic simulations, and matte painted elements.

    3h 21m
    Intermediate
     
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  • view course page for Creating Fur in Maya

    Creating Fur in Maya with Aaron F. Ross

    Create, render, and customize fur and hair for your 3D models in Maya.

    1h 12m
    Intermediate
     
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  • view course page for Vehicle Rigging in Maya

    Vehicle Rigging in Maya with Adam Crespi

    Learn to rig a car model in Autodesk Maya for use in animation, games, design visualization, and visual effects.

    3h 38m
    Intermediate
     
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  • view course page for Creating Fluid Effects in Maya

    Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit.

    2h 16m
    Intermediate
     
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  • view course page for Liquid Simulation in Maya

    Liquid Simulation in Maya with Aaron F. Ross

    Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.

    2h 31m
    Intermediate
     
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  • view course page for Texturing for Games in Maya, Mudbox, and Photoshop

    Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.

    4h 22m
    Intermediate
     
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  • view course page for Working with HumanIK Rigs in Maya

    Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters.

    57m 58s
    Intermediate
     
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  • view course page for Modeling Vehicles in Maya

    Modeling Vehicles in Maya with Ryan Kittleson

    Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.

    4h 24m
    Intermediate
     
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  • view course page for Creating Shader Networks in Maya and mental ray

    Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.

    5h 28m
    Intermediate
     
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  • view course page for Photorealistic Lighting with Maya and Nuke

    Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.

    2h 24m
    Intermediate
     
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  • view course page for Creating Simulations in Maya Dynamics

    Covers the basics of the classic dynamics engine, showing how to build a simulation with passive and active rigid bodies, add attributes like bounce and friction, integrate keyframes, and apply constraints.

    2h 11m
    Intermediate
     
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  • view course page for Understanding Maya nCloth

    Understanding Maya nCloth with Aaron F. Ross

    Take an in-depth look at nCloth, Maya's toolkit for simulating high-resolution mesh cloth for 3D characters and animations.

    3h 26m
    Intermediate
     
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  • view course page for Game Prop Creation in Maya

    Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.

    9h 33m
    Intermediate
     
    Viewers:

  • view course page for Maya Rendering for After Effects Composites

    Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.

    3h 9m
    Intermediate
     
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  • view course page for Creating Game Environments in Maya and Photoshop

    A practical guide to constructing 3D buildings that can be used to populate video game environments

    5h 10m
    Intermediate
     
    Viewers:

  • view course page for Character Rigging in Maya

    Character Rigging in Maya with George Maestri

    Provides a basic introduction to rigging theory, plus details of how to create professional 3D characters in Maya.

    4h 37m
    Intermediate
     
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  • view course page for Digital Creature Creation in ZBrush, Photoshop, and Maya

    Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.

    5h 11m
    Intermediate
     
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  • view course page for Game Character Creation in Maya

    Create characters for video games or real-time rendered applications with Maya.

    2h 58m
    Intermediate
     
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  • view course page for Creating Particle and Fire Effects with Maya

    Shows how to generate stunning special effects simulations in Maya, including exploding fireworks, tumbling snowflakes, and burning flames.

    3h 46m
    Intermediate
     
    Viewers:

  • view course page for Character Animation Fundamentals with Maya

    Shows how to animate 3D characters in Maya utilizing the basic principles of animation.

    6h 6m
    Intermediate
     
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  • view course page for Creating Natural Environments in Maya

    Shows how to create realistic landscapes, atmospheres, and natural light effects in Maya 2011.

    4h 18m
    Intermediate
     
    Viewers:

  • view course page for Modeling a Character in Maya

    Modeling a Character in Maya with Ryan Kittleson

    Demonstrates how to create professional, realistic 3D characters from scratch in Maya 2011.

    3h 3m
    Intermediate
     
    Viewers:

  • view course page for Creating Textures and Shaders in Maya

    Shows how to create textures and materials, and apply them to models to create realistic surfaces in Maya renders.

    3h 30m
    Intermediate
     
    Viewers:

  • view course page for Lighting and Rendering with mental ray in Maya

    Shows how to master practical mental ray techniques for rendering models created in Maya.

    4h 56m
    Intermediate
     
    Viewers:

  • view course page for Maya 2011 New Features

    Maya 2011 New Features with George Maestri

    Explores the significant and robust feature set in Maya 2011 that add functionality to its 3D workflows.

    1h 22m
    Intermediate
     
    Viewers:

  • view course page for Maya Particle Effects

    Maya Particle Effects with Audri Phillips

    Highlights some Maya features including how to reuse MEL expressions as well as how to manipulate paint effects to give particles a final look and feel.

    2h 8m
    Intermediate
     
    Viewers:

  • view course page for Maya 2009 New Features

    Maya 2009 New Features with George Maestri

    Explores the upgrades to the interface and covers soft selection and other modeling tools.

    1h 40m
    Intermediate
     
    Viewers:

  • view course page for Maya 8.5 Character Rigging

    Maya 8.5 Character Rigging with George Maestri

    An overview of rigging, character geometry, and topology, plus details of how to create professional 3D characters in Maya.

    4h 39m
    Intermediate
     
    Viewers:

“It is so enlightening to have the blinders removed, and see the individual parts explained and how they relate to each other.” —Daniel J.
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