George Maestri covers everything needed to texture, light, and render realistic scenes in 3ds max.
Learn the steps needed to model a complete human character, as well as a realistic automobile.
Teaches the fundamentals of character animation, from basic movement to advanced dialogue animation.
Steps through rigging an entire human character for animation.
“It is so enlightening to have the blinders removed, and see the individual parts explained and how they relate to each other.” —Daniel J.
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