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Breaks down the process of creating, rigging, and animating the arm of a character in an opening title sequence in After Effects—a task traditionally performed using rigging or skeleton tools available in 3D programs.
Create and animate highly controllable characters using After Effects.
Discover how to import layered files and paths from Illustrator into After Effects, animate flat vector artwork in both 2D and 3D space, and output your animations.
Follows the creation of a short animated film, from storyboard through final output, using After Effects CS3.