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Artists: Get everything you need to get the most out Mudbox, including its sculpting, texture painting, and concept visualization tools.
Get every member of your team—everyone on the job, on the road, and in the office—up and running with BIM 360 Glue, the cloud-based BIM management software.
Learn how to optimize and vectorize raster data with AutoCAD Raster Design and avoid tedious redrawing tasks.
Learn how to use the drawing, editing, and annotation tools in AutoCAD 360 to take work into the field or share it in the cloud.
Learn how to visualize your designs—buildings, furniture, landscapes, and more—before they are built with 3ds Max.
Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.
Walk through the basics of 3D modeling in Tinkercad, the free online app that anyone can use to create models for 3D printing.
Teaches you the techniques you need to complete solid architectural projects in Revit 2016, using imperial project units.
Hit the ground running with AutoCAD LT, the 2D drawing software from Autodesk.
Get up and running with 123D Design, the free 3D modeling program from Autodesk that runs on Macs and PCs.
Learn the essentials of modeling, texturing, rendering, and animating with Maya 2016, the 3D package popular in the feature film, video game, and animation industries.
Takes you through the interface and key processes of Inventor 2016, including sketching, drawing, modeling parts, and building assemblies.
Learn to create new worlds inside InfraWorks 360, the exciting new design and engineering program that gives your projects 3D, real-world context.
Teaches you the techniques you need to complete solid architectural projects in Revit 2016, using metric project units.
Start creating advanced 3D models and animation with 3ds Max 2016. These tutorials cover modeling, animation, lighting, texturing, and rendering with this powerful and flexible 3D toolset.
Learn how to create accurate foundation plans and framing plans, with details such as brace frames and trusses, with Revit Structure 2016.
Learn how to master AutoCAD 2016 and draw the kind of precise, measured 2D drawings that form the basis of design communication the world over.
Leverage your experience with AutoCAD while migrating to Autodesk Inventor's specialized toolset for mechanical design, engineering, and manufacturing.
Review the essential features and techniques every designer needs to know to work with AutoCAD for Mac, including creating and editing geometry, working with layers, and annotating drawings.
Learn to use the industry-leading modeling and refinement tool Alias Design, for surfacing, engineering, and creating high-quality, feasible CAD models.
An approachable and concise introduction to MotionBuilder, Autodesk's motion-editing software
Learn to scan a 3D object with your smartphone or camera and the free 123D Catch app from Autodesk.
Create and visualize preliminary designs in stunning 3D with InfraWorks. These InfraWorks tutorials will help you simulate existing 3D landscapes and cityscapes and then build in your own designs to show how they will play out in the real world.
CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Learn the basics of roadway design with Civil 3D, the powerful civil engineering software.
Learn to draw in one-point perspective with SketchBook Pro 7.
Get Civil 3D up and running and start designing and documenting engineering projects with this powerful CAD program.
Learn how to edit footage, add effects, perform color corrections, composite video layers, and add 3D objects and text to your video projects with Autodesk Smoke 2015.
Learn all about digital painting: mixing paint, working with layers and brushes, using color creatively, sketching, and painting with photographs.
Walk through SketchBook's basics—the interface, preferences, brushes, Lagoon tools, and export options—and get started drawing quickly.
Get up and running with Showcase, the tool for presenting architectural and product designs to clients and collaborators.
Learn how to model, texture, render, and animate 3D characters and scenes with Maya 2015.
Build your Revit skills from the ground up. Learn the building information modeling (BIM) techniques you need to complete solid architectural projects in Revit 2015.
Learn how to create detailed 2D CAD drawings with AutoCAD 2015.
Learn how to create replacements parts for household appliances, furniture, and more with Tinkercad and a desktop 3D printer.
Learn about the key processes behind sketching, part modeling, creating assemblies, and drawing in Autodesk Inventor.
Learn how to build 3D models, graphics, and animation with 3ds Max 2015.
Learn how to sketch with the iPad and SketchBook Pro, and make digital drawing a natural, regular part of your artistic process.
Learn how to sketch and render product designs like a Formula 1 steering wheel using SketchBook Pro.
Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.
Learn how to use Navisworks Manage and Navisworks Simulate to gain control and get a holistic view of your building projects. Create virtual builds and walk-throughs of your models and anticipate outcomes before you begin.
Meet Toxik, a node-based compositor for Maya.
Learn how to expertly control and animate cameras in your Maya projects and give viewers a window into your 3D world.
A collection of over 40 tips and tricks will help you work smarter, not harder, and build more sophisticated models in Maya.
Introduces you to Backburner and the basic concepts behind network rendering, a more efficient method of rendering that spreads the workload to servers, one frame at a time.
Learn how to perform 2D and 3D camera tracking with MatchMover and import the results in Maya.
Get up and running quickly with AutoCAD for Mac. Learn how to create and modify 2D geometry, add annotations, and plot your drawings.
Transform a 2D matte painting into a 3D scene, complete with a moving camera, shifting perspective, and an animated background.
Introduces the powerful compositing, editing, and animation package for the Mac from Autodesk: Smoke 2013.
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.