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Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.
Turn your 3D scans into personalized, custom products with Tinkercad, a free and easy-to-use 3D modeling program.
Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering.
Find out what's new in 3ds Max 2016. Learn how to incorporate the usability, interoperability, and cinematography enhancements into your 3D workflow.
Find out what's new and improved in Maya 2016, including new transform, sculpting, and brush tools and the redesigned HyperShade editor.
Make your animations "look" right by creating smooth motion, with these software-agnostic tricks from animation expert George Maestri.
Learn the basics of conducting stress analysis tests of parts and assemblies with Inventor, and uncover the weak points of your designs.
Get up and running with RealFlow, the motion picture industry's standard tool for liquid simulations.
Learn how to use the extensive range of tools in 3ds Max to render out elements for compositing in After Effects.
Discover how to use SQL Server to store spatial information for use in AutoCAD Map 3D.
Add 3D life to 2D drawings; learn to render your designs with AutoCAD.
Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.
Build intelligence into your AutoCAD drawings with dynamic blocks, and update the shape, size, position, orientation, and visibility of objects in blocks on the fly.
Explore the Revit coordinate system, how files relate to one another when linked, and how to manage relationships between shared coordinates over time.
Learn how to annotate technical drawings with dimensions styles, text, and multileaders block text.
Build a sheet set from scratch and take advantage of all the automatic drawing-, sheet-, and callout-coordination functionality that AutoCAD has to offer.
Architects: learn to design sprinkler piping and systems in Revit.
Learn how to design fire-alarm systems in these Revit tutorials.
Learn to design sprinkler and fire-alarm systems with AutoCAD.
These case studies show how to create four distinct and highly realistic textures, apply your own variations, and link your custom textures to materials in Maya.
Get up and running with Roadway Design for InfraWorks 360 and learn how to create and share your own road designs quickly.
Transform your 2D architectural drawings into three-dimensional models optimized for 3D printing, with AutoCAD.
Learn to master a wide variety of AutoCAD's 3D modeling tools while modeling a complex spiral staircase.
Takes you through all the steps for creating concrete textures in Photoshop and Maya.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for 3D artists and Maya users.
Learn how to preload content in your Revit template to save time and standardize your documentation.
Customize Revit templates to include the floor plans, elevations, schedules, and sheets you need the most.
Learn to configure the system families and settings that are part of every Revit project to maximize consistency and predictability in your projects.
Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.
Learn to scan a person and turn the scan into a "3D selfie" with a 3D printer or with online services like Shapeways.
Configure your Revit templates with consistent annotations for more professional office standards and high-quality project deliverables.
CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Take your drawings from 2D to 3D with AutoCAD. Learn to model a building, complete with doors, windows, a staircase, a roof, and surrounding terrain, with AutoCAD 2015.
Discover how to create realistic brick textures from scratch in Photoshop.
Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
Learn how to design surface models like the ebike shown in these tutorials, with AutoCAD.
Learn to build curtain walls ranging from simple, preconfigured options to custom and free-form curtain walls with Revit.
Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).
A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.
Discover how designers and engineers can share files between Illustrator and CAD programs like AutoCAD and SketchUp.
These AutoCAD Map 3D tutorials show how to enrich map data in your drawings, connect to outside CAD and GIS data sources, and publish map books.
Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.
Learn to design detailed sheet metal parts with the specialized toolset in Autodesk Inventor.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
Learn to build roofs with Revit: from flat roofs to crazy free-form roofs and everything in between (hip, gable, mansard, Dutch hip combination, and gambrel).
Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.
Learn how to rig a bird for animation in Maya.