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Takes you through all the steps for creating concrete textures in Photoshop and Maya.
Learn how to preload content in your Revit template to save time and standardize your documentation.
Customize Revit templates to include the floor plans, elevations, schedules, and sheets you need the most.
Learn to configure the system families and settings that are part of every Revit project to maximize consistency and predictability in your projects.
Learn to scan a person and turn the scan into a "3D selfie" with a 3D printer or with online services like Shapeways.
Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.
Configure your Revit templates with consistent annotations for more professional office standards and high-quality project deliverables.
CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Take your drawings from 2D to 3D with AutoCAD. Learn to model a building, complete with doors, windows, a staircase, a roof, and surrounding terrain, with AutoCAD 2015.
Discover how to create realistic brick textures from scratch in Photoshop.
Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
Learn how to design surface models like the ebike shown in these tutorials, with AutoCAD.
Learn to build curtain walls ranging from simple, preconfigured options to custom and free-form curtain walls with Revit.
A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.
Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).
Discover how designers and engineers can share files between Illustrator and CAD programs like AutoCAD and SketchUp.
These AutoCAD Map 3D tutorials show how to enrich map data in your drawings, connect to outside CAD and GIS data sources, and publish map books.
Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.
Learn to design detailed sheet metal parts with the specialized toolset in Autodesk Inventor.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
Learn to build roofs with Revit: from flat roofs to crazy free-form roofs and everything in between (hip, gable, mansard, Dutch hip combination, and gambrel).
Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.
Learn how to rig a bird for animation in Maya.
Learn how to rig a four-legged creature (aka a quadruped) in Maya.
Learn to design the systems—mechanical, electrical, and plumbing—that connect buildings to the outside world with AutoCAD MEP.
Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.
Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.
Learn the tools and techniques used by professional architects to build amazing structures with AutoCAD Architecture.
Learn to design concrete structures that stand the test of time with Revit Structure.
Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.
Learn how to create replacements parts for household appliances, furniture, and more with Tinkercad and a desktop 3D printer.
Render product shots in their best light with Maya and After Effects.
Present product renderings in their best light with 3ds Max and After Effects.
Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.
Learn how to sketch and render product designs like a Formula 1 steering wheel using SketchBook Pro.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.
Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.
Learn how to use Navisworks Manage and Navisworks Simulate to gain control and get a holistic view of your building projects. Create virtual builds and walk-throughs of your models and anticipate outcomes before you begin.
Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.
Tame unruly parametric curves with the Revit Family Editor, and start controlling circles, arcs, arches, splines, and even complex curves like cyma moldings.
Make construction models that work for everyone on your team. Learn how to use Revit's parts, assemblies, and displacement views to break your model down and add detail and refinement.
Recombine render-pass sequences of a space scene from Maya and add special effects in After Effects.
Learn how to animate and render a professional-looking 3D space scene with Maya.
Learn to create, style, animate, and render realistic hair with Maya nHair.
Design a floor plan with interior walls, doors, and windows in Revit.
Take a tour of AutoCAD for Mac 2014 and its most anticipated new features, including eTransmit and Retina display support.