- 3D + Animation (4)
- Character Animation (2)
- Modeling (2)
- Rendering (2)
- Game Design (1)
- Materials (1)
- Textures (1)
- Visual Effects (1)
Employs the basic principles of animation to bring to life simple 3D characters.
Introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of 3ds Max with its state-of-the-art tools.
A practical guide to modeling and texturing 3D urban environments for games in 3ds Max.
Design and build a 3D human character that can be used for feature film, broadcast, and games.