Create realistic simulations and collision detection effects that can emulate breaking objects, soft body dynamics, cloth simulations, rippling water, and more in 3ds Max animation projects.
Create dynamic, randomly generated particle effects that can emulate snow, rain, steam, explosions, and more in 3ds Max animation projects.
Demonstrates the basics of how to use 3ds Max 2011 for media, entertainment and design visualization applications.
Introduces the new features and productivity enhancements in 3ds Max 2011.
“I’m learning stuff that I wouldn't necessarily have even considered before, due to time and cost. You guys rule.” —Nate M.
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