Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.
Shows professional users of Google's popular 3D modeling software how to create compelling 3D graphics.
George Maestri covers everything needed to texture, light, and render realistic scenes in 3ds max.
“I often watch the lynda.com videos on my laptop while working out on a stationary bicycle. The short length of the video segments helps to keep me motivated: "I'll quit at the end of this chapter." So far I have lost 25 pounds!” —Gail P.
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