Breaks down the process of creating, rigging, and animating the arm of a character in an opening title sequence in After Effects—a task traditionally performed using rigging or skeleton tools available in 3D programs.
Reviews the new 3D panel in Photoshop CS4, and demonstrates how to use 3D files in other applications.
How to take advantage of Photoshop CS3 Extended's revolutionary 3D and video capabilities.
How to create amazing effects with 3ds Max 9 and understand the principles of animation.
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