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Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.
Meet the family of rigid body simulation tools available in Blender and learn how to create realistic 3D movement and collisions.
Discover an alternative to the traditional character rigging workflow with the Character Animation Toolkit (CAT) toolset for 3ds Max, which offers quick preset character rigs as well as custom tools for creating a rig from scratch.