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Learn to request data for your Android apps from cloud-based storage networks that offer RESTful web services.
Learn how to build a complete mobile app from scratch with the iOS SDK and Xcode in this project-based course.
Create 2D games with the first game engine integrated directly into the iOS SDK: Sprite Kit.
Learn how to prepare, package, and publish your Android app on Google Play, and investigate other distribution platforms offered by Amazon and Barnes & Noble.
Add data storage, email and SMS messaging, and push notifications to your Windows Phone apps with Windows Azure.
Learn how to prepare an iOS application for submission to the App Store.
Take a tour of the new features in Xcode 5 and what they mean for your iOS and OS X development workflow.
Shows you how to use the Feathers and Starling user interface frameworks along with Stage3D to build out mobile applications with Adobe AIR.
Bring your iOS development skills—and your applications—up to speed with the new options in the iOS 7 SDK, including a new version of Xcode.
Learn to build a scalable backend with Azure Mobile Services and connect it to an existing app, add user profiles and roles, store data in the cloud, and set up an API service.
Add interactive maps to your Android apps with Google Maps Android API v2.
Create more powerful and interactive apps by harnessing the power of system resources in your iOS projects.
Build a complete mobile app from scratch with the iOS SDK and Xcode in this project-based course.
Build a complete mobile app from scratch with C#/XAML using the Windows Phone SDK and Windows Store SDK, in this project-based course.
Create a complete mobile app from scratch with the Android SDK and Java in this project-based course.
Learn to design and build a Live Tile to represent your app on the Windows Phone Start screen.
Sell and market an existing phone app in the Windows Phone Store.
Build a note-taking app that leverages the storage and remote data access capabilities of iCloud.
Introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment.
Discover how to build an Android game and distribute your game in the Google Play app store, using Cocos2d-x development and the Eclipse Platform.
Bring your existing iOS development skills—and your own applications—up to speed with the new options in iOS 6 SDK.
Create datacentric apps for Android devices, using SQLite, Java, and the built-in android.database packages from the Android SDK.
Teaches you how to build a data-driven app for iOS devices, integrating XML data and a streamlined interface.
Introduces the new features offered to developers and consumers in Android 4.1 Jelly Bean, including a smoother UI, notifications, and security improvements.
Reviews the history of version control and demonstrates its fundamental concepts: check-in/checkout, forking, merging, commits, and distribution.
Introduces the concepts behind Core Data, the object persistence framework used to manipulate and store data in iOS and OS X applications.
Shows iOS developers how to add location awareness and maps to iPhone and iPad applications.
Integrate video into an EPUB destined for the Apple iBookstore or a web site.
Reviews the new features in Flex, Flash Builder, and AIR for desktop and mobile application developers.
Create an app that works across multiple platforms (iOS, Android, and BlackBerry Tablet OS) and adapts to either a smartphone or tablet display.
Shows how to use Objective-C and Xcode to build a full-featured game app for the iPhone and iPad.
Develop HTML5 applications for the two mobile operating systems supported in Dreamweaver, iOS and Android, and generate a native app for each OS.
Shows developers how to design and deploy mobile applications for the Android and iOS smartphone platforms.
Teaches Shows web developers how to leverage their existing CSS and HTML knowledge to create content that displays on iOS devices.