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Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.
Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.
Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.
Learn how character artist Dan Roarty creates his hyperrealistic 3D portraits with tools like Maya, Mudbox, Knald, and Photoshop.
Make construction models that work for everyone on your team. Learn how to use Revit's parts, assemblies, and displacement views to break your model down and add detail and refinement.
The founders of Tiny Inventions explain how their (tiny) two-person animation studio evolved and share the process behind their film Between Times.
Use CINEMA 4D's Dynamic module to animate falling coins that bounce and collide realistically, in this project-based course.
Learn the basics of what 3D printing is and how you can use it to create amazing objects, from prototypes to working tools.
Take a reference photograph and create a model from its shapes and pieces with the primitive and spline modeling tools in CINEMA 4D and C4D Lite.
Create 3D objects in CINEMA 4D and seamlessly composite them inside a 2D project in After Effects, using the CINEWARE plugin.
Learn how to animate and render a professional-looking 3D space scene with Maya.
Learn to create, style, animate, and render realistic hair with Maya nHair.
Learn to rig and animate a 3D robotic arm in CINEMA 4D.
Use CINEMA 4D's sculpting tools to sculpt the head of an old man and paint a great-looking texture map with BodyPaint.
Learn how to model realistic 3D characters with the powerful and flexible modeling toolset in CINEMA 4D.
Learn about the interface changes and performance improvements that come with the latest release of Flash Professional CC.
Model and animate a stylized 3D flower that grows and blooms over time, using the combined power of CINEMA 4D and Adobe After Effects.
Learn how to craft materials like wood, metal, and glass and light your scene inside the Unity 3D game engine.
Learn to create rope, cable, hair, and string-like effects that lead to realistic motion and elasticity with C4D's Dynamics module.
Learn how to use Modo's dynamics and particle systems to create physics-based animations that impress.
Create a photorealistic image or video of your product with PhotoView 360, a rendering and animation plugin for SolidWorks.
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.
Reviews the most exciting new features in C4D R15, including rendering improvements, kerning controls, beveling, and changes to the sculpting engine.
Chris Korn, character designer at FUSE Animation, explains how he brings his creatures to life with CINEMA 4D and Zbrush.
Learn to light diffuse, reflective, and transparent objects in CINEMA 4D.
Learn how to use the CINEMA 4D MoGraph module to control and morph particles.
Prepare your models in Maya and then send them for 3D printing on Shapeways, an online service that ships reproductions straight to your door.
Watch Michelle Kaufman remodel a home in San Francisco to meet a growing family's needs while earning the US Green Building Council's rigorous LEED Platinum certification.
Learn to model a production-ready 3D character with topology that deforms properly when it's animated, using Blender.
Learn how to create 3D models in the CINEMA 4D Lite plugin offered with After Effects CC, in the first installment of After Effects Guru.
Meet the family of rigid body simulation tools available in Blender and learn how to create realistic 3D movement and collisions.
Learn to destroy a building with a fireball, using an After Effects 3D environment, Maya dynamic simulations, and matte painted elements.
Create, render, and customize fur and hair for your 3D models in Maya.
Add realism and character to your 3D models with materials in CINEMA 4D.
Learn to rig a car model in Autodesk Maya for use in animation, games, design visualization, and visual effects.
Build the skills you need to create stunning product visualizations in modo.
Learn basic level design techniques using the Unity3D game engine, and create environments that are fun to navigate, modular and easy to reuse, and highly interactive.
Bring 3D game characters to life with the help of Mecanim, Unity's new character animation system.
Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.
Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit.
Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.
Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters.
Learn how to set up and master your Wacom tablet in ways that streamline your work, expand your creative options, and lighten the load on your wrists.
Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.
Create highly realistic virtual shots of your products, reducing the need for product photography, with modo.
Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.
Introduces the viewer to the complete range of options available in the 3ds Max MassFX (also known as PhysX) toolset.