Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.
Learn how to model and document the design of a single-story ranch home with the tools in Revit.
Learn how to leverage the intersection design tools in Civil 3D to accurately design intersections between existing roads and new roads.
Learn how to generate high-quality output directly from Revit, and create photorealistic renders for presentations and visualizations.
Integrate Autodesk 3ds Max and Maya to leverage their powers and make seamless transitions between the applications.
CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Learn how to set up and direct Bullet simulations for collisions, breakage, and simple cloth effects.
Learn to create stereoscopic 3D environments in Maya.
Learn how to create replacements parts for household appliances, furniture, and more with Tinkercad and a desktop 3D printer.
Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.
Learn how to sketch and render product designs like a Formula 1 steering wheel using SketchBook Pro.
Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.
Learn how to use Navisworks Manage and Navisworks Simulate to gain control and get a holistic view of your building projects. Create virtual builds and walk-throughs of your models and anticipate outcomes before you begin.
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
Teaches you how to modify AutoCAD to better fit the way you work.