Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.
Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.
Design and build a 3D human character that can be used for feature film, broadcast, and games.
Demonstrates how to create professional, realistic 3D characters from scratch in Maya 2011.
“Your tutorials move at just the right pace for me to work alongside and take notes. So I am learning things that my campus class will not have time for.” —Toni M.
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