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Learn about shading and lighting realistic 3D renders with Cycles.
Employs the basic principles of animation to bring to life simple 3D characters.
Provides a basic introduction to rigging theory, plus details of how to create professional 3D characters in Maya.
Create and animate highly controllable characters using After Effects.
Shows how to animate 3D characters in Maya utilizing the basic principles of animation.
Explores the significant and robust feature set in Maya 2011 that add functionality to its 3D workflows.
Demonstrates how to use MatchMover, Toxik, and Backburner with Maya’s existing powerful feature set to create engaging 3D animations.
Shows professional users of Google's popular 3D modeling software how to create compelling 3D graphics.
Reviews the major enhancements to Google's free, user-friendly 3D modeling software.
Explores the upgrades to the interface and covers soft selection and other modeling tools.
Follows the creation of a short animated film, from storyboard through final output, using After Effects CS3.
An overview of rigging, character geometry, and topology, plus details of how to create professional 3D characters in Maya.
George Maestri covers everything needed to texture, light, and render realistic scenes in 3ds max.
Learn the steps needed to model a complete human character, as well as a realistic automobile.
Teaches the fundamentals of character animation, from basic movement to advanced dialogue animation.
Steps through rigging an entire human character for animation.