A project-style course that teaches how to build a Flash-based game with Flash Builder 4.6, Flash Player 11, and the Starling framework.
- Adobe (10)
- Flash Professional (7)
- Macromedia (2)
- Flash Builder (1)
- Flash Player (1)
- Flex Builder (1)
- Gamua (1)
- Starling (1)
- XML (1)
- Developer (11)
- Web (11)
- Programming Languages (7)
- Games (2)
- Web Development (2)
- 3D + Animation (1)
- Projects (1)
Shows Flash designers how to incorporate ActionScript code into projects and create interactive presentations and applications.
Teaches you the fundamentals of programming in ActionScript 3 using both Flash Professional and Flash Builder.
How to use Flash Professional CS5’s Code Snippets panel and file templates to get started with ActionScript 3.
Teaches new designers the building blocks of web programming.
Covers each step involved in creating particles and building particle systems.
Teaches the use of RSS data for blogs, podcasts, and images.
Adobe Certified Instructor shows how to create all kinds of games and have fun with ActionScript.
Put the skills learned in the Essential Training course to practical use.
Working with variables, applying functions, and building applications in ActionScript 3.0.
Teaches advanced aspects of using ActionScript 2.0 to build applications.
Joey Lott teaches the essential skills and reveals the insider information needed to begin developing Flash applications.
“I'm a new subscriber. I'm 10 minutes in and I can't thank you enough. I'm learning what would normally cost me nearly $1,000!” —Melissa K.
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