Introduces the viewer to the complete range of options available in the 3ds Max MassFX (also known as PhysX) toolset.
Introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of 3ds Max with its state-of-the-art tools.
Introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of Maya with its state-of-the-art tools.
“Your training goes way more in-depth than most classes at my school, and you can pause and rewind it if you don't follow it the first time.” —Jared L.
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