- 3D + Animation (8)
- Visual Effects
- Rendering (4)
- Materials (3)
- Textures (3)
- Animation (2)
- Compositing (2)
- Particles + Dynamics (2)
- Video (2)
- Design (1)
- Digital Painting (1)
- 2014 (1)
Transform a 2D matte painting into a 3D scene, complete with a moving camera, shifting perspective, and an animated background.
Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.
Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit.
Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.
Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.
Covers the basics of the classic dynamics engine, showing how to build a simulation with passive and active rigid bodies, add attributes like bounce and friction, integrate keyframes, and apply constraints.
Take an in-depth look at nCloth, Maya's toolkit for simulating high-resolution mesh cloth for 3D characters and animations.
Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.