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Learn how to use, lay out, and customize Unity 5's new UI components to build simple screens for games.
Concept artist and teacher Anthony Jones tells us what he's been working on, where he's finding inspiration, and how he sees the big trends in 3D and virtual reality developing over the next few years.
Learn how to create a game with infinite worlds, everything from biomes to buildings, with the 2D terrain generation features in Unity 5.
Create an "endless runner" style 2D game in Unity 5, while learning the basics of object pooling, supporting multiple screen resolutions, tracking scoring, and multi-platform publishing.
Debug your games and apps smarter and more efficiently with Unity's powerful suite of debugging, testing, and profiling tools.
Learn how to create and attach C# scripts to Unity game objects to control their appearance and behavior, in these Unity scripting tutorials.
Get your game ready for mobile with Unity.
Learn how to build a 2D game with players, obstacles, formidable enemies, and multiple levels with Unity.
Learn how to craft materials like wood, metal, and glass and light your scene inside the Unity 3D game engine.
Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.
Learn basic level design techniques using the Unity3D game engine, and create environments that are fun to navigate, modular and easy to reuse, and highly interactive.
Bring 3D game characters to life with the help of Mecanim, Unity's new character animation system.
Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.
Explore the world of modeling and texturing game props in 3ds Max, from cloning to painting textures.