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Learn about the key processes behind sketching, part modeling, creating assemblies, and drawing in Autodesk Inventor.
Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.
Learn how to sketch and render product designs like a Formula 1 steering wheel using SketchBook Pro.
Learn the basics of what 3D printing is and how you can use it to create amazing objects, from prototypes to working tools.
Take a reference photograph and create a model from its shapes and pieces with the primitive and spline modeling tools in CINEMA 4D and C4D Lite.
Start creating manufacturing-ready parts and assemblies, as well as detailed drawings and bills of materials with SolidWorks 2014.
Learn how to build your own 3D design models and prototypes with the NURBS-based modeling tools in Rhino 5.0 for Windows.
Create a photorealistic image or video of your product with PhotoView 360, a rendering and animation plugin for SolidWorks.
Get introduced to Modo 701 and learn how to create 3D models, textures, lights, and renders.
Krista Donaldson, CEO of the nonprofit organization D-Rev, talks about improving health and prosperity in the developing world by combining great design and great technology.
Prepare your models in Maya and then send them for 3D printing on Shapeways, an online service that ships reproductions straight to your door.
Learn to design parts and assemblies using the sheet metal tools in SolidWorks.
Build the skills you need to create stunning product visualizations in modo.
Create highly realistic virtual shots of your products, reducing the need for product photography, with modo.
The leaders of One & Co, an industrial design firm that creates products from touch phones to sporting goods and furniture, share their insights and expertise in previsualizing successful design concepts.
Introduces you to the modo interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings.
Explore hands-on examples using both polygonal and SubD modeling, as well as sculpting, retopology, and the dynamic physics simulator Recoil.
Introduces the interface and key processes of Inventor, the parametric design system from Autodesk.
Author and designer Dane Howard asks DesignworksUSA, a global design firm that consults for the BMW Group, to share their insight and expertise in previsualizing successful design concepts.
Shows how to create manufacturing-ready parts and assemblies in SolidWorks 2012.
Shows how the 3D NURBS-based modeling tools in Rhino are used to create 3D objects for industrial design and rapid prototyping.