The leaders of One & Co, an industrial design firm that creates products from touch phones to sporting goods and furniture, share their insights and expertise in previsualizing successful design concepts.
Introduces you to the modo interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings.
Explore hands-on examples using both polygonal and SubD modeling, as well as sculpting, retopology, and the dynamic physics simulator Recoil.
Author and designer Dane Howard asks DesignworksUSA, a global design firm that consults for the BMW Group, to share their insight and expertise in previsualizing successful design concepts.
“Your tutorials move at just the right pace for me to work alongside and take notes. So I am learning things that my campus class will not have time for.” —Toni M.
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