- 3D + Animation (4)
- Textures (2)
- Animation (1)
- Character Animation (1)
- Game Development (1)
- Rigging (1)
- Autodesk (4)
Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.
Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.
Provides a thorough introduction to the NURBS modeling toolkit, a foundational aspect of 3D modeling.
Delves into the theory behind popular polygonal modeling techniques in Maya, then walks through the basic process of creating objects, modifying them, and working with subdivision surfaces.