Provides a thorough introduction to the NURBS modeling toolkit, a foundational aspect of 3D modeling.
Delves into the theory behind popular polygonal modeling techniques in Maya, then walks through the basic process of creating objects, modifying them, and working with subdivision surfaces.
“Your tutorials move at just the right pace for me to work alongside and take notes. So I am learning things that my campus class will not have time for.” —Toni M.
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