Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.
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A collection of over 40 tips and tricks will help you work smarter, not harder, and build more sophisticated models in Maya.
Introduces the major improvements to Maya 2014, including the new Modeling Toolkit and Paint Effects.
Provides a thorough introduction to the NURBS modeling toolkit, a foundational aspect of 3D modeling.
Delves into the theory behind popular polygonal modeling techniques in Maya, then walks through the basic process of creating objects, modifying them, and working with subdivision surfaces.
“I almost feel as if I am in a classroom but with the benefit of sitting at my home computer.” —Christine B.
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