Build a note-taking app that leverages the storage and remote data access capabilities of iCloud.
Introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment.
Discover how to build an Android game and distribute your game in the Google Play app store, using Cocos2d-x development and the Eclipse Platform.
Bring your existing iOS development skills—and your own applications—up to speed with the new options in iOS 6 SDK.
Create datacentric apps for Android devices, using SQLite, Java, and the built-in android.database packages from the Android SDK.
Teaches you how to build a data-driven app for iOS devices, integrating XML data and a streamlined interface.
Introduces the new features offered to developers and consumers in Android 4.1 Jelly Bean, including a smoother UI, notifications, and security improvements.
Reviews the history of version control and demonstrates its fundamental concepts: check-in/checkout, forking, merging, commits, and distribution.
Introduces the concepts behind Core Data, the object persistence framework used to manipulate and store data in iOS and OS X applications.
Shows iOS developers how to add location awareness and maps to iPhone and iPad applications.
Integrate video into an EPUB destined for the Apple iBookstore or a web site.
Reviews the new features in Flex, Flash Builder, and AIR for desktop and mobile application developers.
Create an app that works across multiple platforms (iOS, Android, and BlackBerry Tablet OS) and adapts to either a smartphone or tablet display.
Shows developers how to use their existing iOS development skills to work with the features, frameworks, and tools found in iOS 5 SDK.
Shows how to use Objective-C and Xcode to build a full-featured game app for the iPhone and iPad.
Develop HTML5 applications for the two mobile operating systems supported in Dreamweaver, iOS and Android, and generate a native app for each OS.
Shows developers how to design and deploy mobile applications for the Android and iOS smartphone platforms.
Covers preparing an application for, and submitting it to, the Apple App Store for iOS apps.
Teaches Shows web developers how to leverage their existing CSS and HTML knowledge to create content that displays on iOS devices.
Create data-driven applications for the iPhone, iPod Touch, and iPad, with Internet connectivity, XML parsing, database storage, and data presentation.
How to get up to speed working with features, frameworks, and tools found in iOS 4.
Shows developers how to apply their existing knowledge of Xcode, Objective-C and the iPhone SDK to create applications for the iPad.
Introduces the concepts and techniques behind developing Silverlight-based applications for Windows Phone 7.
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