Find out what's new and improved in Maya 2016, including new transform, sculpting, and brush tools and the redesigned HyperShade editor.
- 3D + Animation (16)
- Visual Effects (13)
- Animation (7)
- Modeling (5)
- Particles + Dynamics (5)
- Rendering (5)
- Character Animation (2)
- Textures (2)
- CAD (1)
- Game Design (1)
- Materials (1)
- Product Design (1)
Get up and running with RealFlow, the motion picture industry's standard tool for liquid simulations.
Learn how to set up and direct Bullet simulations for collisions, breakage, and simple cloth effects.
Render product shots in their best light with Maya and After Effects.
Learn how to expertly control and animate cameras in your Maya projects and give viewers a window into your 3D world.
A collection of over 40 tips and tricks will help you work smarter, not harder, and build more sophisticated models in Maya.
Learn to create, style, animate, and render realistic hair with Maya nHair.
Introduces the major improvements to Maya 2014, including the new Modeling Toolkit and Paint Effects.
Create, render, and customize fur and hair for your 3D models in Maya.
Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.
Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit.
Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.
Covers the basics of the classic dynamics engine, showing how to build a simulation with passive and active rigid bodies, add attributes like bounce and friction, integrate keyframes, and apply constraints.
Take an in-depth look at nCloth, Maya's toolkit for simulating high-resolution mesh cloth for 3D characters and animations.
Shows how to generate stunning special effects simulations in Maya, including exploding fireworks, tumbling snowflakes, and burning flames.
Shows how to create realistic landscapes, atmospheres, and natural light effects in Maya 2011.
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