Learn how to incorporate the powerful MASH procedural animation tools—included with the Maya 2016 Extension 2—into your Maya workflow and build more dynamic motion graphics.
- Visual Effects
- 3D + Animation (20)
- Animation (9)
- Rendering (7)
- Video (6)
- Compositing (5)
- Particles + Dynamics (4)
- Projects (4)
- Textures (4)
- Materials (3)
- Character Animation (2)
- Modeling (2)
- Design (1)
- Developer (1)
- Digital Painting (1)
- Game Design (1)
- Game Development (1)
- Games (1)
- Motion Graphics (1)
A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.
Learn how to set up and direct Bullet simulations for collisions, breakage, and simple cloth effects.
Recombine render-pass sequences of a space scene from Maya and add special effects in After Effects.
Learn how to expertly control and animate cameras in your Maya projects and give viewers a window into your 3D world.
Learn how to animate and render a professional-looking 3D space scene with Maya.
Learn to create, style, animate, and render realistic hair with Maya nHair.
Transform a 2D matte painting into a 3D scene, complete with a moving camera, shifting perspective, and an animated background.
Introduces the major improvements to Maya 2014, including the new Modeling Toolkit and Paint Effects.
Learn to destroy a building with a fireball, using an After Effects 3D environment, Maya dynamic simulations, and matte painted elements.
Create, render, and customize fur and hair for your 3D models in Maya.
Learn to rig a car model in Autodesk Maya for use in animation, games, design visualization, and visual effects.
Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit.
Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.
Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.
Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.
Covers the basics of the classic dynamics engine, showing how to build a simulation with passive and active rigid bodies, add attributes like bounce and friction, integrate keyframes, and apply constraints.
Take an in-depth look at nCloth, Maya's toolkit for simulating high-resolution mesh cloth for 3D characters and animations.
Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.
Shows how to generate stunning special effects simulations in Maya, including exploding fireworks, tumbling snowflakes, and burning flames.
Shows how to create realistic landscapes, atmospheres, and natural light effects in Maya 2011.
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