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Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for 3D artists and Maya users.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.
Render product shots in their best light with Maya and After Effects.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
Create, render, and customize fur and hair for your 3D models in Maya.
Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.
Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.
Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.
Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.
Shows how to create realistic landscapes, atmospheres, and natural light effects in Maya 2011.
Shows how to master practical mental ray techniques for rendering models created in Maya.
“This $25 was the BEST I could have ever spent! I have spent hours relearning things I had forgotten and solidified my confidence in what I do know.” —Claudia W.
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