Reviews the most exciting new features in C4D R15, including rendering improvements, kerning controls, beveling, and changes to the sculpting engine.
- CINEMA 4D (5)
- 3D + Animation (5)
- Visual Effects (4)
- Motion Graphics (3)
- Video (3)
- Rendering (2)
- Lighting (1)
- Materials (1)
- Textures (1)
Introduces MoGraph, a toolset that allows you to model and animate objects without keyframes, and shows how to use MoGraph to quickly get your characters up and running.
Introduces two CINEMA 4D modeling techniques: HyperNURBS, or subdivision modeling, for creating smooth rounded objects, and sculpting.
Covers the basics of the 3D modeling toolkit in CINEMA 4D: splines and polygons.
Introduces the CINEMA environment and illustrates the importance of the object hierarchy.
“Your training goes way more in-depth than most classes at my school, and you can pause and rewind it if you don't follow it the first time.” —Jared L.
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