Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.
Covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export models and texture maps to other programs for use in games, film, fine art, or 3D printing.
“I was pulling my hair out worrying about how I was going to afford classes. Then I found lynda.com. Thank you, thank you, thank you.” —Lynn H.
more from our members »