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CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
See how a world-class photojournalist approaches the challenge of telling a photographic story with less than hour's shooting time.
Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.
Award-winning action and lifestyle photographer Kevin Steele shows how to capture the intensity of soccer on camera.
Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.
Learn how to take great contemporary senior portraits both indoors and out—and how to make some money at it.
Follow photojournalist Paul Taggart as he explores the unique challenges behind shooting photo stories about family members.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Learn how character artist Dan Roarty creates his hyperrealistic 3D portraits with tools like Maya, Mudbox, Knald, and Photoshop.
Explores the creative and technical decisions involved in photographing textiles.
Learn how to model a female android that bridges the divide between man (or woman) and machine with ZBrush's powerful modeling and sculpting tools.
Learn to create amazing lighting effects in post-production with Photoshop.
Learn the concepts, tools, and techniques for lighting with flash—from improving built-in flash results to shooting with wireless off-camera flash.
Learn how to craft materials like wood, metal, and glass and light your scene inside the Unity 3D game engine.
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
Reviews the most exciting new features in C4D R15, including rendering improvements, kerning controls, beveling, and changes to the sculpting engine.
Learn what makes effective product photography, from styling to lighting to gear, with insights from an industry professional.
Learn how to style, light, and photograph jewelry, from rings to watches and more.
Learn to light diffuse, reflective, and transparent objects in CINEMA 4D.
Follow along with photographer Richard Klein as he demonstrates the best shooting and lighting techniques for photographing buildings.
Follow along with photographer Richard Klein as he shows techniques for lighting and composing photos that make interior spaces look their best.
Photographer Richard Klein discusses the art and science of photographing architecture, from interiors to exteriors and from small houses to skyscrapers.
David Hobby talks about his experiences running a photography business that's rooted in photojournalism and the community where he lives.
Build the skills you need to create stunning product visualizations in MODO.
Learn basic level design techniques using the Unity3D game engine, and create environments that are fun to navigate, modular and easy to reuse, and highly interactive.
Photographer David Hobby uses compact strobes to shoot an environmental portrait of a beekeeper and his bees.
Photographer David Hobby employs multiple strobes to capture young soccer players in action and in portraits.
Travel to the desert wilderness of Death Valley National Park with author, teacher, and landscape photographer Ben Long to learn the unique considerations involved in shooting a desert environment.
Photographer David Hobby captures the strength and grace of a dancer in motion, lighting her against a blow-away white background.
Photographer David Hobby visits a conservation center and lights close-ups and portraits using a variety of strobes and light modifiers.
In a photo shoot with a model, photographer and Strobist blog publisher David Hobby demonstrates the basics of lighting with compact flash units.
Renowned photographer Douglas Kirkland explores the process of shooting a series of photos that connect to tell a story.
Explore the world of the small with this guide to macro and close-up photography gear, lighting, and technique.
Expand your lighting options and get the most out of your flash by learning the concepts and theory behind flash exposure.
Introduces advanced features of the CINEMA 4D rendering and lighting toolsets.
Learn about shading and lighting realistic 3D renders with Cycles.
Learn how to shoot and edit green screen footage and images.
Follow Lauren Lemon, the online persona for Lauren Randolph, a photographer based in Los Angeles, as she plans and choreographs a photo shoot and talks about the importance of social networks and personal projects in establishing a photography career.
Renowned photographer Douglas Kirkland discusses the art of photographing kids ranging from toddlers to preteens, both alone and together with parents and siblings.
Describes the tools, creative options, and special considerations involved in shooting with a DSLR camera at night or in low-light conditions, such as sunset or candlelight.
Demonstrates the art and science behind shooting food and drink photographs.
Award-winning photographer Jim Sugar shows how to shoot outdoors during twilight, balancing strobe output with natural light.
Demonstrates the use of off-camera wireless strobes to light a product shot, and provides tips that apply to product shots of all kinds.
Well-known photographer Douglas Kirkland demonstrates studio portraiture techniques, from lighting to working with a model.
Well-known photographer Douglas Kirkland explains how he works with natural lighting and how to best take advantage of it for portraiture.
Understand how shutter speed, aperture, and ISO settings relate to one another, and how these settings expand your artistic options with any photograph.
Shows how to master practical mental ray techniques for rendering models created in Maya.
Shows how to get dramatic lighting results by using just one or two detached strobes that are triggered remotely by a digital SLR.