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Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.
Rob Garrott interviews storyboard artists, animators, VFX artists, and other film-industry pros in this series of creative conversations.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
Learn how to apply 2D images to your 3D models with these UV mapping techniques in Blender.
Learn how to model basic objects in Blender and create professional-quality renders of product designs.
Promote your design concepts better with beautiful product renderings built with Rhino and V-Ray.
Learn how to simulate cloth, control its appearance, and make it interact realistically with other objects in your scene, using Blender.
Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.
Learn how to create realistic product renderings for print and video advertising with CINEMA 4D.
Learn how to rig a bird for animation in Maya.
Learn how to rig a four-legged creature (aka a quadruped) in Maya.
Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.
Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.
Learn about the interface changes and performance improvements that come with the latest release of Flash Professional CC.
Get your models ready for 3D printing with ZBrush. Learn how to size objects correctly, save on material costs, and make sure colors print true.
Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.
Learn how to create replacements parts for household appliances, furniture, and more with Tinkercad and a desktop 3D printer.
Learn how to use CINEMA 4D dynamics to create physically accurate object animations, using real-world physics like gravity, collisions, and bounces.
Render product shots in their best light with Maya and After Effects.
Present product renderings in their best light with 3ds Max and After Effects.
Learn how to prepare and print your 3D models with Photoshop.
Achieve a richer, more dynamic look for your Flash-based animation by incorporating hand-drawn animation techniques.
Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.
Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.
Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.
Learn how character artist Dan Roarty creates his hyperrealistic 3D portraits with tools like Maya, Mudbox, Knald, and Photoshop.
Make construction models that work for everyone on your team. Learn how to use Revit's parts, assemblies, and displacement views to break your model down and add detail and refinement.
The founders of Tiny Inventions explain how their (tiny) two-person animation studio evolved and share the process behind their film Between Times.
Use CINEMA 4D's Dynamic module to animate falling coins that bounce and collide realistically, in this project-based course.
Learn the basics of what 3D printing is and how you can use it to create amazing objects, from prototypes to working tools.
Take a reference photograph and create a model from its shapes and pieces with the primitive and spline modeling tools in CINEMA 4D and C4D Lite.
Create 3D objects in CINEMA 4D and seamlessly composite them inside a 2D project in After Effects, using the CINEWARE plugin.
Learn how to animate and render a professional-looking 3D space scene with Maya.
Learn to create, style, animate, and render realistic hair with Maya nHair.
Learn to rig and animate a 3D robotic arm in CINEMA 4D.
Use CINEMA 4D's sculpting tools to sculpt the head of an old man and paint a great-looking texture map with BodyPaint.
Learn how to model realistic 3D characters with the powerful and flexible modeling toolset in CINEMA 4D.
Learn how to model a female android that bridges the divide between man (or woman) and machine with ZBrush's powerful modeling and sculpting tools.
Model and animate a stylized 3D flower that grows and blooms over time, using the combined power of CINEMA 4D and Adobe After Effects.
Learn how to craft materials like wood, metal, and glass and light your scene inside the Unity 3D game engine.
Learn to create rope, cable, hair, and string-like effects that lead to realistic motion and elasticity with C4D's Dynamics module.
Learn how to use MODO's dynamics and particle systems to create physics-based animations that impress.
Create a photorealistic image or video of your product with PhotoView 360, a rendering and animation plugin for SolidWorks.
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.
Reviews the most exciting new features in C4D R15, including rendering improvements, kerning controls, beveling, and changes to the sculpting engine.
Chris Korn, character designer at FUSE Animation, explains how he brings his creatures to life with CINEMA 4D and Zbrush.
Learn to light diffuse, reflective, and transparent objects in CINEMA 4D.