Learn to plan and model your own APIs and understand the six REST constraints: the design rules that help guide your architecture.
Shows you how to use the Feathers and Starling user interface frameworks along with Stage3D to build out mobile applications with Adobe AIR.
Discover how to build an Android game and distribute your game in the Google Play app store, using Cocos2d-x development and the Eclipse Platform.
Create datacentric apps for Android devices, using SQLite, Java, and the built-in android.database packages from the Android SDK.
Reviews the history of version control and demonstrates its fundamental concepts: check-in/checkout, forking, merging, commits, and distribution.
Develop HTML5 applications for the two mobile operating systems supported in Dreamweaver, iOS and Android, and generate a native app for each OS.
Teaches Shows web developers how to leverage their existing CSS and HTML knowledge to create content that displays on iOS devices.