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31 All Courses courses · 1,085 video tutorials
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  • view course page for Creating Textures: Shingles for Roofs and Siding

    Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.

    57m 50s
    Intermediate
     
    Viewers:

  • view course page for Vehicle Modeling in Blender

    Vehicle Modeling in Blender with George Maestri

    Find out how to model an iconic car—the Aston Marton DB5—in the free 3D modeling application Blender.

    4h 7m
    Intermediate
     
    Viewers:

  • view course page for Creating Textures: Brick and Brick-Bond Patterns

    Discover how to create realistic brick textures from scratch in Photoshop.

    1h 29m
    Intermediate
     
    Viewers:

  • view course page for Mastering UVW Mapping in 3ds Max

    Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.

    2h 32m
    Intermediate
     
    Viewers:

  • view course page for Creating Textures: Slate Flooring and Roofs

    Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).

    1h 5m
    Intermediate
     
    Viewers:

  • view course page for Creating Textures: Wood Grain and Wood Planks

    Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.

    1h 6m
    Intermediate
     
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  • view course page for Creating Cityscapes in Maya

    Learn to design, model, and render a detailed cityscape with Illustrator and Maya.

    3h 2m
    Intermediate
     
    Viewers:

  • view course page for Creating Textures: Metals and Metal Cladding

    Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.

    1h 13m
    Intermediate
     
    Viewers:

  • view course page for Creating Cityscapes in 3ds Max

    Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.

    3h 22m
    Intermediate
     
    Viewers:

  • view course page for Blender UV Mapping

    Blender UV Mapping with Darrin Lile

    Learn how to apply 2D images to your 3D models with these UV mapping techniques in Blender.

    1h 16m
    Intermediate
     
    Viewers:

  • view course page for Product Shots in Blender

    Product Shots in Blender with George Maestri

    Learn how to model basic objects in Blender and create professional-quality renders of product designs.

    2h 6m
    Intermediate
     
    Viewers:

  • view course page for Rendering Exteriors in 3ds Max

    Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.

    3h 43m
    Intermediate
     
    Viewers:

  • view course page for Rendering Exteriors in Maya

    Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.

    4h 5m
    Intermediate
     
    Viewers:

  • view course page for Rendering Interiors in Maya

    Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.

    3h 21m
    Intermediate
     
    Viewers:

  • view course page for Dan Roarty's Realistic 3D Portraits: Start to Finish

    Learn how character artist Dan Roarty creates his hyperrealistic 3D portraits with tools like Maya, Mudbox, Knald, and Photoshop.

    35m 8s
    Appropriate for all
     
    Viewers:

  • view course page for Modeling a Female Android in ZBrush

    Learn how to model a female android that bridges the divide between man (or woman) and machine with ZBrush's powerful modeling and sculpting tools.

    4h 10m
    Intermediate
     
    Viewers:

  • view course page for Materials and Lighting in Unity

    Learn how to craft materials like wood, metal, and glass and light your scene inside the Unity 3D game engine.

    2h 21m
    Intermediate
     
    Viewers:

  • view course page for GMUNK's 3D-Rendered Geometric Art Series: Start to Finish

    Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.

    12m 58s
    Appropriate for all
     
    Viewers:

  • view course page for Creating Materials in CINEMA 4D

    Add realism and character to your 3D models with materials in CINEMA 4D.

    2h 5m
    Intermediate
     
    Viewers:

  • view course page for Light and Texture for Product Visualization in MODO

    Build the skills you need to create stunning product visualizations in MODO.

    4h 7m
    Intermediate
     
    Viewers:

  • view course page for Level Design Basics in Unity

    Learn basic level design techniques using the Unity3D game engine, and create environments that are fun to navigate, modular and easy to reuse, and highly interactive.

    3h 9m
    Intermediate
     
    Viewers:

  • view course page for Texturing for Games in Maya, Mudbox, and Photoshop

    Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.

    4h 22m
    Intermediate
     
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  • view course page for Creating Shader Networks in Maya and mental ray

    Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.

    5h 28m
    Intermediate
     
    Viewers:

  • view course page for Production Rendering Techniques in CINEMA 4D

    Introduces advanced features of the CINEMA 4D rendering and lighting toolsets.

    2h 21m
    Intermediate
     
    Viewers:

  • view course page for Rendering Using Cycles in Blender

    Learn about shading and lighting realistic 3D renders with Cycles.

    1h 28m
    Intermediate
     
    Viewers:

  • view course page for Photorealistic Lighting with Maya and Nuke

    Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.

    2h 24m
    Intermediate
     
    Viewers:

  • view course page for Game Prop Creation in Maya

    Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.

    9h 33m
    Intermediate
     
    Viewers:

  • view course page for Maya Rendering for After Effects Composites

    Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.

    3h 9m
    Intermediate
     
    Viewers:

  • view course page for Digital Creature Creation in ZBrush, Photoshop, and Maya

    Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.

    5h 11m
    Intermediate
     
    Viewers:

  • view course page for Creating Textures and Shaders in Maya

    Shows how to create textures and materials, and apply them to models to create realistic surfaces in Maya renders.

    3h 30m
    Intermediate
     
    Viewers:

  • view course page for Textures and Materials in 3ds Max

    An in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max 2010.

    7h 44m
    Intermediate
     
    Viewers:

“As a teacher, I respect the way that your tutorials are hands-on and interactive. They are quick and to-the-point, and the teachers you have chosen are patient and concise.” —Joshua M.
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