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Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering.
Scott Pagano shows how to use Houdini digital assets in CINEMA 4D and Maya with the Houdini Engine plugin.
Learn techniques for rigging mechanical objects, machines, and other inanimate objects in Maya.
Teaches simple steps to creating exaggerated cartoon animation in Maya, using principles such as squash and stretch, exaggeration, follow-through, and overlapping action.
Learn how to use 3ds Max to model and texture a small wooden crate: an asset that can be used to populate a 3D environment, hide tokens and treasure, or be triggered to explode in a real-time game engine such as Unreal Engine 4.
An interview with Chris Landreth, a pioneering animator and director of the Oscar-winning animated short Ryan.
Learn how to simulate soft bodies in a physically accurate and realistic way with RealFlow. Motion graphics artist Ran Ben Avraham shows how to create a bouncing logo design using RealFlow.
3D animator and maker Kim Lee discusses how he combines digital and physical production methods for maximum flexibility and creativity.
Add squash and stretch to a rig in Maya, using techniques specific to cartoon characters: stretchy joints, IK/FK switching, and facial rigging.
Take these tutorials on automotive surfacing and learn how to create a production-ready model of a Formula 1 racing wheel with Class A surfaces in Alias.
Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.
Turn your 3D scans into personalized, custom products with Tinkercad, a free and easy-to-use 3D modeling program.
Find out what's new in 3ds Max 2016. Learn how to incorporate the usability, interoperability, and cinematography enhancements into your 3D workflow.
Find out what's new and improved in Maya 2016, including new transform, sculpting, and brush tools and the redesigned HyperShade editor.
Make your animations "look" right by creating smooth motion, with these software-agnostic tricks from animation expert George Maestri.
Get up and running with RealFlow, the motion picture industry's standard tool for liquid simulations.
Learn how to use the extensive range of tools in 3ds Max to render out elements for compositing in After Effects.
Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.
These case studies show how to create four distinct and highly realistic textures, apply your own variations, and link your custom textures to materials in Maya.
Learn to master a wide variety of AutoCAD's 3D modeling tools while modeling a complex spiral staircase.
Takes you through all the steps for creating concrete textures in Photoshop and Maya.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for 3D artists and Maya users.
Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.
CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Take your drawings from 2D to 3D with AutoCAD. Learn to model a building, complete with doors, windows, a staircase, a roof, and surrounding terrain, with AutoCAD 2015.
Discover how to create realistic brick textures from scratch in Photoshop.
Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).
A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.
Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.
Learn how to rig a bird for animation in Maya.
Learn how to rig a four-legged creature (aka a quadruped) in Maya.
Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.
Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.
Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.
Learn how to create replacements parts for household appliances, furniture, and more with Tinkercad and a desktop 3D printer.
Render product shots in their best light with Maya and After Effects.
Present product renderings in their best light with 3ds Max and After Effects.
Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.
Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.
Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.
Make construction models that work for everyone on your team. Learn how to use Revit's parts, assemblies, and displacement views to break your model down and add detail and refinement.
Learn how to animate and render a professional-looking 3D space scene with Maya.
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