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83 courses · 3,371 video tutorials
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  • view course page for 3ds Max 2016 New Features

    3ds Max 2016 New Features with Aaron F. Ross

    Find out what's new in 3ds Max 2016. Learn how to incorporate the usability, interoperability, and cinematography enhancements into your 3D workflow.

    1h 33m
    Intermediate
     
    Viewers:

  • view course page for Maya 2016 New Features

    Maya 2016 New Features with Aaron F. Ross

    Find out what's new and improved in Maya 2016, including new transform, sculpting, and brush tools and the redesigned HyperShade editor.

    2h 28m
    Intermediate
     
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  • view course page for Animation Techniques: Creating Smooth Motion

    Make your animations "look" right by creating smooth motion, with these software-agnostic tricks from animation expert George Maestri.

    45m 23s
    Intermediate
     
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  • view course page for Up and Running with RealFlow

    Get up and running with RealFlow, the motion picture industry's standard tool for liquid simulations.

    3h 6m
    Intermediate
     
    Viewers:

  • view course page for Rendering for Composites inside 3ds Max

    Learn how to use the extensive range of tools in 3ds Max to render out elements for compositing in After Effects.

    1h 50m
    Intermediate
     
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  • view course page for Modeling a Cartoon Character in Maya

    Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.

    3h 6m
    Intermediate
     
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  • view course page for Exploring Case Studies of Texture Creation and Variation

    These case studies show how to create four distinct and highly realistic textures, apply your own variations, and link your custom textures to materials in Maya.

    1h 3m
    Intermediate
     
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  • view course page for Modeling a Staircase with AutoCAD

    Learn to master a wide variety of AutoCAD's 3D modeling tools while modeling a complex spiral staircase.

    54m 15s
    Intermediate
     
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  • view course page for Creating Textures: Formed Concrete

    Takes you through all the steps for creating concrete textures in Photoshop and Maya.

    1h 6m
    Intermediate
     
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  • view course page for Up and Running with mental ray in Maya

    Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for 3D artists and Maya users.

    3h 7m
    Intermediate
     
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  • view course page for Creating Textures: Shingles for Roofs and Siding

    Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.

    57m 50s
    Intermediate
     
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  • view course page for David Lesperance, Digital Environment Design

    CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.

    11m 1s
    Appropriate for all
     
    Viewers:

  • view course page for 3D Architectural Modeling with AutoCAD

    Take your drawings from 2D to 3D with AutoCAD. Learn to model a building, complete with doors, windows, a staircase, a roof, and surrounding terrain, with AutoCAD 2015.

    3h 12m
    Intermediate
     
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  • view course page for Creating Textures: Brick and Brick-Bond Patterns

    Discover how to create realistic brick textures from scratch in Photoshop.

    1h 29m
    Intermediate
     
    Viewers:

  • view course page for Mastering UVW Mapping in 3ds Max

    Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.

    2h 32m
    Intermediate
     
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  • view course page for Up and Running with MEL Scripting in Maya

    A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.

    1h 48m
    Intermediate
     
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  • view course page for Creating Textures: Slate Flooring and Roofs

    Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).

    1h 5m
    Intermediate
     
    Viewers:

  • view course page for Creating Textures: Wood Grain and Wood Planks

    Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.

    1h 6m
    Intermediate
     
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  • view course page for Creating Cityscapes in Maya

    Learn to design, model, and render a detailed cityscape with Illustrator and Maya.

    3h 2m
    Intermediate
     
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  • view course page for Creating Textures: Metals and Metal Cladding

    Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.

    1h 13m
    Intermediate
     
    Viewers:

  • view course page for Up and Running with mental ray in 3ds Max

    Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.

    4h 7m
    Intermediate
     
    Viewers:

  • view course page for Creating Cityscapes in 3ds Max

    Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.

    3h 22m
    Intermediate
     
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  • view course page for Character Rigging in 3ds Max

    Character Rigging in 3ds Max with George Maestri

    Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.

    3h 45m
    Intermediate
     
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  • view course page for Rigging a Winged Animal in Maya

    Learn how to rig a bird for animation in Maya.

    1h 54m
    Intermediate
     
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  • view course page for Rigging a Quadruped in Maya

    Learn how to rig a four-legged creature (aka a quadruped) in Maya.

    1h 55m
    Intermediate
     
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  • view course page for Rendering Exteriors in 3ds Max

    Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.

    3h 43m
    Intermediate
     
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  • view course page for Rendering Exteriors in Maya

    Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.

    4h 5m
    Intermediate
     
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  • view course page for Fundamentals of Character Animation: Locomotion

    Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.

    2h 41m
    Intermediate
     
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  • view course page for 3D Printing Project: Designing a Replacement Part

    Learn how to create replacements parts for household appliances, furniture, and more with Tinkercad and a desktop 3D printer.

    55m 17s
    Appropriate for all
     
    Viewers:

  • view course page for Creating Product Shots in Maya

    Render product shots in their best light with Maya and After Effects.

    4h 6m
    Intermediate
     
    Viewers:

  • view course page for Creating Product Shots in 3ds Max

    Present product renderings in their best light with 3ds Max and After Effects.

    3h 25m
    Intermediate
     
    Viewers:

  • view course page for Modeling an F1 Wheel in Maya

    Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.

    2h 6m
    Intermediate
     
    Viewers:

  • view course page for Rendering Interiors in Maya

    Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.

    3h 21m
    Intermediate
     
    Viewers:

  • view course page for Motion Graphic Music Videos: The Work of Scott Pagano

    Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.

    36m 53s
    Appropriate for all
     
    Viewers:

  • view course page for Cloth Simulation in 3ds Max

    Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.

    3h 20m
    Intermediate
     
    Viewers:

  • view course page for Facial Rigging in Maya

    Facial Rigging in Maya with Jason Baskin

    Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.

    2h 38m
    Intermediate
    Viewers:

  • view course page for Revit Construction Modeling Tools

    Make construction models that work for everyone on your team. Learn how to use Revit's parts, assemblies, and displacement views to break your model down and add detail and refinement.

    2h 9m
    Intermediate
     
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  • view course page for VFX Techniques: Space Scene 01: Maya Animation and Dynamic Simulation

    Learn how to animate and render a professional-looking 3D space scene with Maya.

    3h 8m
    Intermediate
     
    Viewers:

  • view course page for Creating Hair with Maya nHair

    Learn to create, style, animate, and render realistic hair with Maya nHair.

    3h 8m
    Intermediate
     
    Viewers:

  • view course page for GMUNK's 3D-Rendered Geometric Art Series: Start to Finish

    Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.

    12m 58s
    Appropriate for all
     
    Viewers:

  • view course page for Animating for Unity 3D in 3ds Max

    Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.

    1h 19m
    Intermediate
     
    Viewers:

  • view course page for 3D Printing on Shapeways Using Maya

    Prepare your models in Maya and then send them for 3D printing on Shapeways, an online service that ships reproductions straight to your door.

    1h 46m
    Intermediate
     
    Viewers:

  • view course page for VFX Techniques: Creating Explosions with 3D Layers

    Learn to destroy a building with a fireball, using an After Effects 3D environment, Maya dynamic simulations, and matte painted elements.

    3h 21m
    Intermediate
     
    Viewers:

  • view course page for Creating Fur in Maya

    Creating Fur in Maya with Aaron F. Ross

    Create, render, and customize fur and hair for your 3D models in Maya.

    1h 12m
    Intermediate
     
    Viewers:

  • view course page for Vehicle Rigging in Maya

    Vehicle Rigging in Maya with Adam Crespi

    Learn to rig a car model in Autodesk Maya for use in animation, games, design visualization, and visual effects.

    3h 38m
    Intermediate
     
    Viewers:

  • view course page for Creating Fluid Effects in Maya

    Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit.

    2h 16m
    Intermediate
     
    Viewers:

  • view course page for Liquid Simulation in Maya

    Liquid Simulation in Maya with Aaron F. Ross

    Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.

    2h 31m
    Intermediate
     
    Viewers:

  • view course page for Texturing for Games in Maya, Mudbox, and Photoshop

    Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.

    4h 22m
    Intermediate
     
    Viewers:

  • view course page for Working with HumanIK Rigs in Maya

    Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters.

    57m 58s
    Intermediate
     
    Viewers:

  • view course page for Modeling Vehicles in Maya

    Modeling Vehicles in Maya with Ryan Kittleson

    Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.

    4h 24m
    Intermediate
     
    Viewers:

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