Shows how to create interfaces, systems, and devices revolved around user behavior.
How to create interactive wireframes and prototypes using Fireworks CS5.
Demonstrates scheduling and expected output for good prototyping, from wireframing to storyboarding to creating multi-page mockups for design feedback.
“I often watch the lynda.com videos on my laptop while working out on a stationary bicycle. The short length of the video segments helps to keep me motivated: "I'll quit at the end of this chapter." So far I have lost 25 pounds!” —Gail P.
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