Collaborate more effectively and efficiently with clients and colleagues with these tips from veteran designer Lauren Bacon.
Make your design team run smoothly, by learning how to define roles and responsibilities, set expectations, and solicit feedback.
Learn how to get Google Glass set up and connected to your phone, and find out how to use touch input and gestures to control Glass in real-world scenarios: navigating a city, accepting calls, and taking photos and video.
Find out whether Google Glass—a wearable computer that places both a screen and a camera near your eye—is right for you.
The team behind Local Projects, a multimedia design firm, explains the development process behind some of their most high-profile projects, including an installation for the 9/11 Memorial Museum.
Follow Erik Natzke, generative artist and principle designer at Adobe, as he draws on his experience as an artist to build applications that improve people's ability to be creative.
Join Grant Skinner at work and at play, designing cutting-edge interactive experiences, games, applications, and frameworks with technologies like HTML5 and Flash.
Introduces Automata Studios cofounder and CEO Branden Hall, a software architect and programmer who pushes the limits of the web, and teaches others how to do the same.
Go behind the scenes with Hello Design, Interactive Design Studio.
In this Creative Inspirations documentary, we meet Second Story, creators of award-winning interactive projects for clients that include the Getty Museum, National Geographic, the Museum of Modern Art, and the Smithsonian Institution, just to name but a f
With web sites, online games, Facebook apps, and iPhone apps for major films and consumer brands, Trigger has mastered the integration of creative and technology.
Meet Dale Herigstad, chief creative officer at Schematic, the company behind innovative user interface designs.
Acclaimed designer Brendan Dawes takes you through some of the processes he employs in his own work.