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Introduces the Kindle Store and explains how to take your existing applications and tailor them to the Kindle environment.
A project-style course that teaches how to build a Flash-based game with Flash Builder 4.6, Flash Player 11, and the Starling framework.
Shows Flash developers how to create dynamic content in the browser using HTML5, CSS, and other related technologies.
A comprehensive look at building and deploying applications for Android phones and tablets with the Java language.
Teaches how to set up a system for development and testing, and highlights a number of the useful advancements to this version of the Flash Player.