Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.
Teaches digital artists how to create realistic assets such as 3D characters, immersive game environments, and product designs in Mudbox.
Explore the world of modeling and texturing game props in 3ds Max, from cloning to painting textures.
“Because of your lessons, I can go to “class” every night to learn the new programs that are needed for my work and my other projects.” —Frances M.
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