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327 courses · 13,030 video tutorials
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  • view course page for Projection Mapping Union Station's History

    Be inspired by watching a short documentary. Quixotic, a Kansas City–based design team, explain the technical challenges and design choices behind their Union Station projection mapping project.

    14m 5s
    Appropriate for all
     
    Viewers:

  • view course page for Using Vray RT in Production Rendering

    Find out how to use V-Ray RT in 3ds Max as a bona fide production renderer, even in a compositing-based pipeline with After Effects.

    3h 23m
    Intermediate
     
    Viewers:

  • view course page for ZBrush: Tips & Tricks

    ZBrush: Tips & Tricks

    with Ryan Kittleson

    Learn tips on how to optimize using ZBrush. Ryan Kittleson explains how to use 3D form modes, hot keys, custom layouts, grids, stamp brushes, and more.

    7m 34s
    Appropriate for all
     
    Viewers:

  • view course page for Substance Painter: Petrol Pump Game Asset

    Learn how to texture an existing 3D model of a petrol pump using Substance Painter, and create and apply materials like metal, rubber, plastic, and glass.

    1h 32m
    Appropriate for all
     
    Viewers:

  • view course page for After Effects Motion Graphics: Creating Fire and Brimstone Type Animation

  • view course page for Up and Running with Substance Designer

    Get started with Substance Designer, the node-based texturing tool for creating high-quality, procedural textures and materials.

    2h 59m
    Intermediate
     
    Viewers:

  • view course page for Realtime Motion Graphics with Unreal Engine 4

    Speed up your motion graphics workflow by taking advantage of the real-time processing power of Unreal Engine 4. Find out how to take static and animated geometry from Maya and C4D and render it in Unreal.

    4h 17m
    Intermediate
     
    Viewers:

  • view course page for Story and Character Development for Animation

    Learn the secrets of developing great characters and telling stories for animation. Animators Andrew Gordon and Nate Stanton recreate the story process for us.

    15m 4s
    Appropriate for all
     
    Viewers:

  • view course page for 3ds Max 2017 Essential Training

    Learn everything you need to know to use 3ds Max 2017 to create professional 3D models, animations, and motion graphics. This essential training course covers spline and polygonal modeling, as well as texturing, lighting, and rendering.

    9h 48m
    Appropriate for all
     
    Viewers:

  • view course page for Maya 2016 Extension 2 New Features

    Find out how to use the new features in Maya 2016 Extension 2, including the Content Browser, MASH networks, Quick Rig, the Pose Editor, Light Editor, and Render Setup dialog.

    1h 24m
    Intermediate
     
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  • view course page for Maya: Render Setup System

    Maya: Render Setup System

    with George Maestri

    Maya's new Render Setup dialog provides everything you need to manage multiple renders within a single window. Learn how to use Render Setup and the Light Editor—included in Maya 2016 Extension 2—to create faster, more dynamic renders.

    47m 18s
    Intermediate
     
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  • view course page for Maya: Motion Graphics Workflow with MASH

    Learn how to incorporate the powerful MASH procedural animation tools—included with the Maya 2016 Extension 2—into your Maya workflow and build more dynamic motion graphics.

    3h 33m
    Appropriate for all
     
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  • view course page for 3ds Max 2017 New Features

    3ds Max 2017 New Features

    with Aaron F. Ross

    Discover what's new in 3ds Max 2017. Get a review of the best new features, including the ART renderer, TextPlus, and Curve Editor keyframe tools.

    2h 19m
    Intermediate
     
    Viewers:

  • view course page for CINEMA 4D Lite for After Effects: Getting Started

  • view course page for Rhino: Learn Basic Jewelry Modeling

    Learn how to use Rhino 5 to model four different pieces of jewelry: a basic oval ring, a more complex engagement ring, a cabochon drop earring, and an enamel cuff. The final CAD drawings can be used to show clients and craftsmen, or refined for 3D printing.

    2h 39m
    Intermediate
     
    Viewers:

  • view course page for 2D Animation: Character & Attitude Walk Cycles

  • view course page for Rhino: Introduction to T-Splines

    Learn how to create 3D models of complex organic shapes with T-Splines, the Autodesk plugin for Rhino.

    4h 6m
    Intermediate
     
    Viewers:

  • view course page for PBR Materials with Blender & Quixel

    Learn how to create photorealistic game-based materials using physically based rendering (PBR) techniques in Blender and Quixel.

    2h 21m
    Intermediate
     
    Viewers:

  • view course page for Alison Mann: Animation Talent Scout

    In this interview, Paramount Animation recruiter Alison Mann explains what she looks for when hiring artists and animators. Learn what makes a portfolio stand out to employers and how to use social media to promote your work.

    22m 1s
    Appropriate for all
     
    Viewers:

  • view course page for Game Art: Asset Texture Pipeline

    Keep your game design skills up to date. Learn the most current workflow for modeling an asset in 3ds Max, texturing it in Substance Painter, and importing the mesh and textures into the Unreal game engine.

    1h 34m
    Advanced
     
    Viewers:

  • view course page for 2D Animation: Walk Cycles Basics

    Learn how to create a walk cycle for 2D animation. This tutorial is appropriate for all levels of animators, using any software.

    57m 36s
    Appropriate for all
     
    Viewers:

  • view course page for Blender: Game Asset Textures

    Learn how to texture game assets—or any other 3D models—in Blender, the open-source 3D rendering software.

    43m 25s
    Beginner + Intermediate
     
    Viewers:

  • view course page for Bob Nicoll: Training The Creative Professional

    Bob Nicoll, artist, professional educator, and leader of training programs at Electronic Arts and Blizzard, talks about talent, job seeking, and ongoing education in the film and gaming industries.

    24m 48s
    Appropriate for all
     
    Viewers:

  • view course page for CINEMA 4D R17 Essential Training

    Learn CINEMA 4D R17. From polygonal and spline modeling to lighting, rendering, and shading, this series of CINEMA 4D tutorials will get you up to speed quickly so that you can make great looking 3D graphics and animations with ease.

    6h 23m
    Beginner
     
    Viewers:

  • view course page for Rémi Arnaud: Chief Software Architect

    In this SIGGRAPH interview, Rémi Arnaud, chief software architect at Starbreeze, talks about the history and future of virtual reality and provides career advice for job seekers who want to break into gaming and real-time graphics.

    28m 47s
    Appropriate for all
     
    Viewers:

  • view course page for ZBrush: Learn to Sculpt Cloth

    Learn how to use cutting-edge tools in ZBrush to create realistic clothing for your digital characters.

    2h 8m
    Appropriate for all
     
    Viewers:

  • view course page for Unreal Essential Training

    Learn the essentials of creating great games, cinematics, and animations with Unreal Engine 4.

    7h 32m
    Beginner
     
    Viewers:

  • view course page for V-Ray 3.0 for 3ds Max Essential Training

    Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering.

    5h 0m
    Intermediate
     
    Viewers:

  • view course page for Darin McGowan: The Storyboard Artist's Life

    Darin McGowan, a storyboard artist for shows such as The Wild Thornberrys, The Loud House, and Futurama, offers insights into the storyboard artist's life.

    26m 8s
    Appropriate for all
     
    Viewers:

  • view course page for Autodesk Inventor: Rendering & Animation

    Learn how to create a 3D rendering of an existing model in Autodesk Inventor, and change the lighting, cameras, styles, and background scenes to produce more realistic images and animations.

    1h 56m
    Beginner
     
    Viewers:

  • view course page for Pixar's RenderMan Essential Training

    This introduction teaches the basics of rendering animations, visual effects, and visualizations with RenderMan, Pixar's high-end 3D rendering software now available for noncommercial use.

    4h 33m
    Beginner
     
    Viewers:

  • view course page for Sharon Ross: Character Designer for 2D Animation

    Get insights from a real character designer. In this interview, Sharon Ross explains how she went from art student to illustrator to character designer for Family Guy.

    10m 56s
    Appropriate for all
     
    Viewers:

  • view course page for Blender: Game Asset Sculpting

    Learn how to use Blender's Multiresolution modifier and sculpting tools to create high-poly texture maps for 3D game assets.

    1h 41m
    Beginner + Intermediate
     
    Viewers:

  • view course page for Animating Charts and Graphs in CINEMA 4D

    Learn how to create animated charts and graphs with CINEMA 4D, and use spreadsheet data to drive C4D motion graphics.

    2h 23m
    Intermediate
     
    Viewers:

  • view course page for Advanced Materials in Maya

    Learn to combine basic materials to create advanced material networks and use mental ray subsurface scattering (SSS) materials in Maya.

    2h 25m
    Advanced
     
    Viewers:

  • view course page for Substance Designer: Painted Metal

    A start-to-finish project that results in a fully procedural "painted metal" material in Substance Designer.

    1h 5m
    Intermediate
     
    Viewers:

  • view course page for Getting Started with CINEMA 4D R17

  • view course page for Artists and Their Work: Conversations about Mograph, VFX, and Digital Art

  • view course page for Houdini Engine for CINEMA 4D and Maya

    Scott Pagano shows how to use Houdini digital assets in CINEMA 4D and Maya with the Houdini Engine plugin.

    1h 12m
    Intermediate
     
    Viewers:

  • view course page for Blender: Creating a Finished Character Animation

    Learn how to sketch, animate, and render a character in Blender, and create a fully rendered animation with dialog and complex facial movements.

    1h 29m
    Appropriate for all
     
    Viewers:

  • view course page for Up and Running with Plant Factory

    Learn how to model plants and trees with PlantFactory, the 3D plant modeling, animation, and rendering software.

    3h 32m
    Intermediate
     
    Viewers:

  • view course page for Rigging Mechanical Objects in Maya

    Learn techniques for rigging mechanical objects, machines, and other inanimate objects in Maya.

    1h 27m
    Intermediate
     
    Viewers:

  • view course page for Lindsey Pollard: Supervising Animation Director

    In this interview, Lindsey Pollard, animation director for shows such as The Simpsons and Sanjay and Craig, talks about her career and offers advice for aspiring animators.

    23m 30s
    Appropriate for all
     
    Viewers:

  • view course page for Up and Running with Rhino for Mac

    Get up and running with Rhino for Mac. Learn about basic interface navigation, 3D modeling, lighting, and rendering in Rhino 5 for Mac.

    7h 25m
    Beginner
     
    Viewers:

  • view course page for Animating Cartoon Characters in Maya

    Teaches simple steps to creating exaggerated cartoon animation in Maya, using principles such as squash and stretch, exaggeration, follow-through, and overlapping action.

    2h 17m
    Intermediate
     
    Viewers:

  • view course page for Game Asset Creation: Stylized Wooden Crate

    Learn how to use 3ds Max to model and texture a small wooden crate: an asset that can be used to populate a 3D environment, hide tokens and treasure, or be triggered to explode in a real-time game engine such as Unreal Engine 4.

    2h 17m
    Intermediate
     
    Viewers:

  • view course page for Logo Animation and Compositing with CINEMA 4D and After Effects

  • view course page for Chris Landreth: Oscar-Winning Animation Director

  • view course page for Up and Running with MARI for Texture Painting

  • view course page for Soft Body Simulation for Motion Graphics with RealFlow

    Learn how to simulate soft bodies in a physically accurate and realistic way with RealFlow. Motion graphics artist Ran Ben Avraham shows how to create a bouncing logo design using RealFlow.

    1h 34m
    Intermediate
     
    Viewers:

“IThis is a wonderful resource for me which I use almost daily in my personal education.” —Virginia M.
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