Turn your 3D scans into personalized, custom products with Tinkercad, a free and easy-to-use 3D modeling program.
Master features of the V-Ray 3.0 rendering engine and learn how to extend the range of 3ds Max with V-Ray's state-of-the-art tools, such as progressive sampling, skin and hair shaders, and stereoscopic 3D rendering.
Learn to build a 3D game in Unity 5, complete with a lush environment, fully animated characters, and some basic interactive gameplay.
Learn the essentials of modeling, texturing, rendering, and animating with Maya 2016, the 3D package popular in the feature film, video game, and animation industries.
Stay on top of all the updates to Flash Professional 2015, including HTML5 Canvas optimization, brush size scaling, timesaving timeline changes, and more.
Learn how to take your design presentations to the next level by animating them with motion, using Rhino and the V-Ray and Bongo plugins.
Bring creatures from the depths of your imagination to life with ZBrush and Photoshop, in these tutorials from concept artist and Face Off champion Rayce Bird.
Covers the most popular tools and techniques for digital painting and sculpting in ZBrush, and explains how to export models and texture maps to other programs for use in games, film, fine art, or 3D printing.
Learn how to use new polygroup controls within ZRemesher to get good edge flow with less hassle.
Find out what's new in 3ds Max 2016. Learn how to incorporate the usability, interoperability, and cinematography enhancements into your 3D workflow.
Find out what's new and improved in Maya 2016, including new transform, sculpting, and brush tools and the redesigned HyperShade editor.
Learn how to use Blender to model, texture, and render realistic interior scenes for animation and architectural visualizations.
Create a captive sphere model—using just 10 lines of code—and make the object printable with OpenSCAD, the free, multiplatform 3D CAD program.
Make your animations "look" right by creating smooth motion, with these software-agnostic tricks from animation expert George Maestri.
Get up and running with RealFlow, the motion picture industry's standard tool for liquid simulations.
Learn how to use the extensive range of tools in 3ds Max to render out elements for compositing in After Effects.
Learn how to use CINEMA 4D to sculpt and retopologize a lightweight, hard-surface model for complex scenes and animation.
Learn how to use Maya to model a simple cartoon character that can be later rigged and animated in the program of your choice.
Learn to create useful and unique camera movements (including moves from Hollywood classics) for any type of project with CINEMA 4D.
Learn to use Toon Boom Animate and Toon Boom Harmony to create traditional animated scenes, complex digital character rigs, and even some cool effects.
Get a simple seven-step overview of the 3D animation pipeline in this introduction for new 3D artists and animators.
Find out how teacher Mike Hathorn is helping students transform from tech consumers to tech creators with a curriculum based on 3D modeling and printing.
These case studies show how to create four distinct and highly realistic textures, apply your own variations, and link your custom textures to materials in Maya.
Artist and animator Scott Pagano introduces the awesome power of Houdini, a 3D animation package offering an all-procedural workflow and node networks for faster and more complex renders.
Build a complete 3D motion graphics sequence in CINEMA 4D Lite, the introductory version of CINEMA 4D included with After Effects CC.
Learn to master a wide variety of AutoCAD's 3D modeling tools while modeling a complex spiral staircase.
Takes you through all the steps for creating concrete textures in Photoshop and Maya.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for 3D artists and Maya users.
An approachable and concise introduction to MotionBuilder, Autodesk's motion-editing software
Learn how to mimic the look of granite and terrazzo, two high-end materials for architectural models and visualizations, with Photoshop.
Learn how to sculpt engaging 3D human portraits with ZBrush and these tutorials from digital artist Ryan Kittleson.
Integrate Autodesk 3ds Max and Maya to leverage their powers and make seamless transitions between the applications.
Learn to scan a 3D object with your smartphone or camera and the free 123D Catch app from Autodesk.
Make your architectural designs more realistic and visually compelling. Learn how to render interior and exterior scenes with Rhino and V-Ray.
Discover how to use Edge Animate to create interactive designs and animated motion graphics for websites, mobile apps, digital magazines, and ebooks.
Learn to storyboard commercials, features, games, or TV shows with Storyboard Pro. Get tips to speed up your storyboarding workflow and get the most from Storyboard Pro's drawing tools.
Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.
CG artist and environmental designer David Lesperance explains how he creates the rich, lifelike backdrops for popular games like World of Warcraft, Halo, Diablo, and StarCraft.
Take your drawings from 2D to 3D with AutoCAD. Learn to model a building, complete with doors, windows, a staircase, a roof, and surrounding terrain, with AutoCAD 2015.
Find out how to model an iconic car—the Aston Marton DB5—in the free 3D modeling application Blender.
Discover how to create realistic brick textures from scratch in Photoshop.
Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.
Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).
A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.
VFX artist Ben Watts show how to use TurbulenceFD, an incredibly powerful fluid simulator that plugs right into CINEMA 4D, to create realistic smoke, fire, and explosion effects.
Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.
Learn to design, model, and render a detailed cityscape with Illustrator and Maya.
Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.
Demonstrates how to transfer audio from Final Cut Pro X v10.1.x to Pro Tools with X2 Pro Audio Convert.
Learn how to set up and direct Bullet simulations for collisions, breakage, and simple cloth effects.