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Learn about the interface changes and performance improvements that come with the latest release of Flash Professional CC.
Discover how to use the complete Edge Animate toolset to lay out and animate motion graphics for your website, mobile devices, digital magazine, iBooks, and more
Learn how to craft materials like wood, metal, and glass and light your scene inside the Unity 3D game engine.
Learn how to add light, color, and texture to a basic form using photographic references and the tools in Adobe Photoshop.
Learn how to use Modo's dynamics and particle systems to create physics-based animations that impress.
Learn how to build your own 3D design models and prototypes with the NURBS-based modeling tools in Rhino 5.0 for Windows.
Create a photorealistic image or video of your product with PhotoView 360, a rendering and animation plugin for SolidWorks.
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
Get introduced to Modo 701 and learn how to create 3D models, textures, lights, and renders.
Start creating great looking particle animations for rain, smoke, fire, and more with Particle Flow in 3ds Max.
Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.
Reviews the most exciting new features in C4D R15, including rendering improvements, kerning controls, beveling, and changes to the sculpting engine.
Chris Korn, character designer at FUSE Animation, explains how he brings his creatures to life with CINEMA 4D and Zbrush.
Walks through the new functionality and utilities in 3ds Max 2014 that make creating 3D models and animations easier and faster than ever.
Learn to light diffuse, reflective, and transparent objects in CINEMA 4D.
Takes a black-and-white drawing and shows how to use the five elements of light to paint the surfaces and create a realistically shaded backdrop in Photoshop.
Introduces the major improvements to Maya 2014, including the new Modeling Toolkit and Paint Effects.
Prepare your models in Maya and then send them for 3D printing on Shapeways, an online service that ships reproductions straight to your door.
Watch Michelle Kaufman remodel a home in San Francisco to meet a growing family's needs while earning the US Green Building Council's rigorous LEED Platinum certification.
Learn to model a production-ready 3D character with topology that deforms properly when it's animated, using Blender.
Build a complete 3D motion graphics sequence in CINEMA 4D Lite, the introductory version of CINEMA 4D included with After Effects CC.
Learn about the principles of linear perspective and find out how to create perspective drawings in Photoshop.
Kicks off the AutoCAD 2014 Essentials series with a complete tour of the interface and the drawing features.
Meet the family of rigid body simulation tools available in Blender and learn how to create realistic 3D movement and collisions.
Create, render, and customize fur and hair for your 3D models in Maya.
Create custom animated GIFs for your websites, mobile applications, and other interactive projects in Photoshop.
Learn to create new worlds, both fanciful and totally realistic, for films with digital matte paintings in this Photoshop tutorial.
Add realism and character to your 3D models with materials in CINEMA 4D.
Covers all the key aspects of V-Ray, the powerful rendering plug-in for Maya.
Learn to rig a car model in Autodesk Maya for use in animation, games, design visualization, and visual effects.
Build the skills you need to create stunning product visualizations in modo.
Learn basic level design techniques using the Unity3D game engine, and create environments that are fun to navigate, modular and easy to reuse, and highly interactive.
Learn the concepts, tools, and techniques you'll need to create your own animations, web experiences, and mobile applications with Flash CC.
Bring 3D game characters to life with the help of Mecanim, Unity's new character animation system.
Learn the basic physics and motion principles that lie behind your 2D or 3D world, and time-tested techniques for bringing your animations to life.
Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.
Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit.
Tell a more compelling story in Edge Animate with an animated infographic.
Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.
Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters.
Learn how to set up and master your Wacom tablet in ways that streamline your work, expand your creative options, and lighten the load on your wrists.
Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.
Create highly realistic virtual shots of your products, reducing the need for product photography, with modo.
Introduces the basic theories and 3D modeling toolset behind Sculptris—a free sculpting program—and walks through two hands-on sculpting projects.
Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.
Introduces the viewer to the complete range of options available in the 3ds Max MassFX (also known as PhysX) toolset.
Introduces advanced features of the CINEMA 4D rendering and lighting toolsets.
The leaders of One & Co, an industrial design firm that creates products from touch phones to sporting goods and furniture, share their insights and expertise in previsualizing successful design concepts.
Learn about shading and lighting realistic 3D renders with Cycles.