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Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.
Learn to create, style, animate, and render realistic hair with Maya nHair.
Create, render, and customize fur and hair for your 3D models in Maya.
Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters.
Focuses on the basics of animating in Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs.
Provides a basic introduction to rigging theory, plus details of how to create professional 3D characters in Maya.
Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.
Create characters for video games or real-time rendered applications with Maya.
Shows how to animate 3D characters in Maya utilizing the basic principles of animation.
Demonstrates how to create professional, realistic 3D characters from scratch in Maya 2011.
An overview of rigging, character geometry, and topology, plus details of how to create professional 3D characters in Maya.