Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.
Focuses on the basics of animating in Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs.
“For five days I have been excitedly moving from lesson to lesson, course to course. These are the finest and most reasonably priced tutorials I have ever found!” —David S.
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