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Learn how to expertly control and animate cameras in your Maya projects and give viewers a window into your 3D world.
A collection of over 40 tips and tricks will help you work smarter, not harder, and build more sophisticated models in Maya.
Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.
Focuses on the basics of animating in Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs.