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29 All Courses courses · 1,142 video tutorials
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  • view course page for Creating Textures: Granite and Terrazzo for Slabs, Medallions, and Mosaics

    Learn how to mimic the look of granite and terrazzo, two high-end materials for architectural models and visualizations, with Photoshop.

    1h 0m
    Viewers:

  • view course page for 3ds Max and Maya Integration

    Integrate Autodesk 3ds Max and Maya to leverage their powers and make seamless transitions between the applications.

    2h 8m
    Advanced
     
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  • view course page for Creating Textures: Shingles for Roofs and Siding

    Learn how to build asphalt shingles in a variety of bond patterns with Photoshop and Illustrator.

    57m 50s
    Intermediate
     
    Viewers:

  • view course page for Creating Textures: Brick and Brick-Bond Patterns

    Discover how to create realistic brick textures from scratch in Photoshop.

    1h 29m
    Intermediate
     
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  • view course page for Mastering UVW Mapping in 3ds Max

    Learn how to master the UVW mapping tools in 3ds Max and map 2D textures to complex 3D objects.

    2h 32m
    Intermediate
     
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  • view course page for Creating Textures: Slate Flooring and Roofs

    Learn how to use Photoshop to create a custom slate texture that's great for modeling building interiors (floors) and exteriors (roofs).

    1h 5m
    Intermediate
     
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  • view course page for Creating Textures: Wood Grain and Wood Planks

    Create a realistic wood texture, complete with grain, knots, and whorls, with Photoshop, and apply it to a scene in 3ds Max.

    1h 6m
    Intermediate
     
    Viewers:

  • view course page for Creating Cityscapes in Maya

    Learn to design, model, and render a detailed cityscape with Illustrator and Maya.

    3h 2m
    Intermediate
     
    Viewers:

  • view course page for Creating Textures: Metals and Metal Cladding

    Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.

    1h 13m
    Intermediate
     
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  • view course page for Creating Cityscapes in 3ds Max

    Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.

    3h 22m
    Intermediate
     
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  • view course page for Rendering Exteriors in 3ds Max

    Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.

    3h 43m
    Intermediate
     
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  • view course page for Rendering Exteriors in Maya

    Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.

    4h 5m
    Intermediate
     
    Viewers:

  • view course page for Rendering Interiors in 3ds Max

    Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.

    3h 21m
    Advanced
     
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  • view course page for Rendering Interiors in Maya

    Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.

    3h 21m
    Intermediate
     
    Viewers:

  • view course page for Creating Hair with Maya nHair

    Learn to create, style, animate, and render realistic hair with Maya nHair.

    3h 8m
    Intermediate
     
    Viewers:

  • view course page for Texturing for Games in Maya, Mudbox, and Photoshop

    Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.

    4h 22m
    Intermediate
     
    Viewers:

  • view course page for Creating Shader Networks in Maya and mental ray

    Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.

    5h 28m
    Intermediate
     
    Viewers:

  • view course page for Photorealistic Lighting with Maya and Nuke

    Demonstrates how to light an object onto a live-action still plate, using Maya, Nuke, and Photoshop.

    2h 24m
    Intermediate
     
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  • view course page for Getting Started with 3ds Max

    Getting Started with 3ds Max with Randi Derakhshani

    Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.

    4h 15m
    Beginner
     
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  • view course page for Game Prop Creation in Maya

    Explore the world of modeling and texturing game props and assets, from tools to furniture, in Autodesk Maya.

    9h 33m
    Intermediate
     
    Viewers:

  • view course page for Maya Rendering for After Effects Composites

    Discover how to create render passes in Maya, recombine the passes in After Effects, and motion track the passes to live-action video footage that contains a moving camera or a moving character.

    3h 9m
    Intermediate
     
    Viewers:

  • view course page for Creating Game Environments in Maya and Photoshop

    A practical guide to constructing 3D buildings that can be used to populate video game environments

    5h 10m
    Intermediate
     
    Viewers:

  • view course page for Mudbox 2013 Essential Training

    Teaches digital artists how to create realistic assets such as 3D characters, immersive game environments, and product designs in Mudbox.

    4h 14m
    Beginner
     
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  • view course page for Maya Essentials 4: Creating Textures and Materials

    Introduces the basics of creating Maya materials, the skins on 3D objects that lend them color, transparency, and texture.

    1h 51m
    Beginner
     
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  • view course page for V-Ray 2.0 for 3ds Max Essential Training

    Introduces the features of the V-Ray 2.0 rendering engine and demonstrates how to extend the range of 3ds Max with its state-of-the-art tools.

    5h 11m
    Beginner
     
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  • view course page for Digital Creature Creation in ZBrush, Photoshop, and Maya

    Introduces the skills needed to create photorealistic 3D creatures for film, video, and game production.

    5h 11m
    Intermediate
     
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  • view course page for Creating Textures and Shaders in Maya

    Shows how to create textures and materials, and apply them to models to create realistic surfaces in Maya renders.

    3h 30m
    Intermediate
     
    Viewers:

  • view course page for Textures and Materials in 3ds Max

    An in-depth look at the art of creating lifelike skins and textures for three-dimensional surfaces using 3ds Max 2010.

    7h 44m
    Intermediate
     
    Viewers:

  • view course page for Texturing and Lighting in Discreet 3ds max 6

    George Maestri covers everything needed to texture, light, and render realistic scenes in 3ds max.

    6h 25m
    Intermediate
    Viewers:

“Your tutorials move at just the right pace for me to work alongside and take notes. So I am learning things that my campus class will not have time for.” —Toni M.
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