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Learn how to sketch with the iPad and SketchBook Pro, and make digital drawing a natural, regular part of your artistic process.
Learn about the key processes behind sketching, part modeling, creating assemblies, and drawing in Autodesk Inventor.
Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.
Learn how to sketch and render product designs like a Formula 1 steering wheel using SketchBook Pro.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.
Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.
Learn how to use Navisworks Manage and Navisworks Simulate to gain control and get a holistic view of your building projects. Create virtual builds and walk-throughs of your models and anticipate outcomes before you begin.
Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.
Tame unruly parametric curves with the Revit Family Editor, and start controlling circles, arcs, arches, splines, and even complex curves like cyma moldings.
Make construction models that work for everyone on your team. Learn how to use Revit's parts, assemblies, and displacement views to break your model down and add detail and refinement.
Meet Toxik, a node-based compositor for Maya.
Recombine render-pass sequences of a space scene from Maya and add special effects in After Effects.
Learn how to expertly control and animate cameras in your Maya projects and give viewers a window into your 3D world.
A collection of over 40 tips and tricks will help you work smarter, not harder, and build more sophisticated models in Maya.
Introduces you to Backburner and the basic concepts behind network rendering, a more efficient method of rendering that spreads the workload to servers, one frame at a time.
Learn how to perform 2D and 3D camera tracking with MatchMover and import the results in Maya.
Get up and running quickly with AutoCAD for Mac. Learn how to create and modify 2D geometry, add annotations, and plot your drawings.
Learn how to animate and render a professional-looking 3D space scene with Maya.
Learn to create, style, animate, and render realistic hair with Maya nHair.
Design a floor plan with interior walls, doors, and windows in Revit.
Transform a 2D matte painting into a 3D scene, complete with a moving camera, shifting perspective, and an animated background.
Introduces the powerful compositing, editing, and animation package for the Mac from Autodesk: Smoke 2013.
Take a tour of AutoCAD for Mac 2014 and its most anticipated new features, including eTransmit and Retina display support.
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
Learn how to create mechanical, electrical, plumbing, and fire protection system documentation in Revit MEP 2014.
Start creating great looking particle animations for rain, smoke, fire, and more with Particle Flow in 3ds Max.
Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.
Learn how to build area plans and schedules, and create precise schematic designs that allow you to accurately present your ideas to your clients.
Walks through the new functionality and utilities in 3ds Max 2014 that make creating 3D models and animations easier and faster than ever.
Transition your AutoCAD designs from concepts to workable construction documents.
Learn to work with AutoCAD blocks, link to other drawings, and insert images in this AutoCAD tutorial.
Introduces the major improvements to Maya 2014, including the new Modeling Toolkit and Paint Effects.
Create and edit annotations in your drawings, and control their appearance using styles.
Prepare your models in Maya and then send them for 3D printing on Shapeways, an online service that ships reproductions straight to your door.
Learn to manage layers, selections, and geometry in your AutoCAD drawings.
Create basic geometry in AutoCAD 2014, and learn to draw and edit lines and shapes.
Kicks off the AutoCAD 2014 Essentials series with a complete tour of the interface and the drawing features.
Learn to destroy a building with a fireball, using an After Effects 3D environment, Maya dynamic simulations, and matte painted elements.
Create, render, and customize fur and hair for your 3D models in Maya.
Learn to rig a car model in Autodesk Maya for use in animation, games, design visualization, and visual effects.
Teaches the core building information modeling (BIM) skills you need to complete solid architectural drawings in Revit 2014.
An introduction to Revit, the building information modeling software for architects and structural engineers.
Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.
Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit.
Start incorporating all the new features from AutoCAD 2014 into your CAD workflow, including command-line data access, georeferencing, and reality capture.
Learn to create textures and add color, reflectivity, and other surface detail to your games with Autodesk Maya, Mudbox, and Adobe Photoshop.
Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters.
Model a fully detailed Shelby Cobra automobile using both polygon and NURBS techniques.
Dive deep into the Hypershade window and shader creation with Maya and the mental ray rendering engine.