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Learn to draw metal textures from scratch with Photoshop and Illustrator, and link them to materials in 3ds Max.
Learn how to set up and direct Bullet simulations for collisions, breakage, and simple cloth effects.
Learn the basics of roadway design with Civil 3D, the powerful civil engineering software.
Get Civil 3D up and running and start designing and documenting engineering projects with this powerful CAD program.
Learn to draw in one-point perspective with SketchBook Pro 7.
Learn to create stereoscopic 3D environments in Maya.
Learn to design detailed sheet metal parts with the specialized toolset in Autodesk Inventor.
Introduces the basic and not-so-basic features of mental ray, the production-proven renderer of choice for many 3ds Max users.
Learn to design and model a city from almost any era, with Illustrator (or any other vector drawing program) and 3ds Max.
Learn to build roofs with Revit: from flat roofs to crazy free-form roofs and everything in between (hip, gable, mansard, Dutch hip combination, and gambrel).
Learn how to edit footage, add effects, perform color corrections, composite video layers, and add 3D objects and text to your video projects with Autodesk Smoke 2015.
Learn all about digital painting: mixing paint, working with layers and brushes, using color creatively, sketching, and painting with photographs.
Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.
Walk through SketchBook's basics—the interface, preferences, brushes, Lagoon tools, and export options—and get started drawing quickly.
Learn how to rig a bird for animation in Maya.
Learn how to rig a four-legged creature (aka a quadruped) in Maya.
Get up and running with Showcase, the tool for presenting architectural and product designs to clients and collaborators.
Learn to design the systems—mechanical, electrical, and plumbing—that connect buildings to the outside world with AutoCAD MEP.
Learn how to light and render the exterior of a building with 3ds Max, and composite the final scene in Nuke and After Effects.
Learn how to render the exterior of a building with both day and night lighting rigs using Maya, and composite the final scene in Nuke and After Effects.
Learn the tools and techniques used by professional architects to build amazing structures with AutoCAD Architecture.
Learn how to model, texture, render, and animate 3D characters and scenes with Maya 2015.
Learn to design concrete structures that stand the test of time with Revit Structure.
Build your Revit skills from the ground up. Learn the building information modeling (BIM) techniques you need to complete solid architectural projects in Revit 2015.
Learn how to create detailed 2D CAD drawings with AutoCAD 2015.
Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.
Learn how to create replacements parts for household appliances, furniture, and more with Tinkercad and a desktop 3D printer.
Learn about the key processes behind sketching, part modeling, creating assemblies, and drawing in Autodesk Inventor.
Render product shots in their best light with Maya and After Effects.
Present product renderings in their best light with 3ds Max and After Effects.
Learn how to build 3D models, graphics, and animation with 3ds Max 2015.
Learn how to replicate three unique lighting setups for the inside of any building in 3ds Max, including daylight, dusk, and night shots.
Learn how to sketch with the iPad and SketchBook Pro, and make digital drawing a natural, regular part of your artistic process.
Model and render a fully realized Formula 1 steering wheel from an initial product concept sketch.
Learn how to sketch and render product designs like a Formula 1 steering wheel using SketchBook Pro.
Learn how to replicate three unique lighting setups for a fully detailed modern office lobby in Maya, starting with direct daylight.
Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.
Create realistic garments and fabrics, from T-shirts to tablecloths, with the Cloth system in 3ds Max.
Learn how to use Navisworks Manage and Navisworks Simulate to gain control and get a holistic view of your building projects. Create virtual builds and walk-throughs of your models and anticipate outcomes before you begin.
Use blend shapes and a joint-based approach to build facial controls that are versatile and easy to use.
Tame unruly parametric curves with the Revit Family Editor, and start controlling circles, arcs, arches, splines, and even complex curves like cyma moldings.
Make construction models that work for everyone on your team. Learn how to use Revit's parts, assemblies, and displacement views to break your model down and add detail and refinement.
Meet Toxik, a node-based compositor for Maya.
Recombine render-pass sequences of a space scene from Maya and add special effects in After Effects.
Learn how to expertly control and animate cameras in your Maya projects and give viewers a window into your 3D world.
A collection of over 40 tips and tricks will help you work smarter, not harder, and build more sophisticated models in Maya.
Introduces you to Backburner and the basic concepts behind network rendering, a more efficient method of rendering that spreads the workload to servers, one frame at a time.
Learn how to perform 2D and 3D camera tracking with MatchMover and import the results in Maya.
Get up and running quickly with AutoCAD for Mac. Learn how to create and modify 2D geometry, add annotations, and plot your drawings.
Learn how to animate and render a professional-looking 3D space scene with Maya.