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James White, the one-man powerhouse behind Signalnoise design studio, gives us a peek at one of his projects: illustrating the wrestlers of the WWE in its heyday in the eighties and early nineties.
Designer James White describes the evolution of his neo-pop style, why he decided to break out on his own, and how he dealt with the setbacks and found new opportunities for his studio, Signalnoise, along the way.
Learn to use Photoshop brushes, patterns, and special effects to create professional-looking fashion croquis and costume illustrations.
Bradley G Munkowitz, aka GMUNK, explains how he makes his op-art-inspired geometric prints by using 3D tools in entirely new ways.
An inspiring conversation about creativity and learning with cartoonist Lynda Barry.
Von Glitschka shows us how to take our brains offline to find design inspiration through sketching and exploring the world around us.
Learn to avoid pitfalls, improve your design process, respond to demanding clients, and solve the creative problems that are involved in building a brand's identity.
Follow Beeple, a motion graphics artist, whose Everyday Project drives him to learn new software, adopt fresh techniques, and create art for himself and others.
Join Stacey Williams-Ng, an interactive book designer, at her home studio in Milwaukee where she's animating her latest book, A Troop Is a Group of Monkeys, destined for the iPad.
A generation of children have learned to draw using Ed's drawing books and we watch as a new generation puts crayon to paper. At 80 years young, Ed is pushing ahead and we meet with his team as he works on his newest iPad app—with graphic artists that, as
Inside the home studio of Photoshop expert and hyperrealistic digital illustrator Bert Monroy.
Follow graphic designer, Stefan G. Bucher, from his first illustrations, through Art Center College, Portland agency Wieden+Kennedy, Madonna's Maverick Records, and finally his own company, 344 Design.
Get an inspiring look at the career, work, and lifestyle of Ron Crabb.
Explores Simone Legno's techniques and methods for creating his wildly popular tokidoki characters using Illustrator.