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Learn to draw cartoon characters for classical cel animation, digital animation, comic books, or just for fun.
Learn the basics of Maya LT 2016, a 3D modeling and animation tool built especially for game makers.
Learn the essentials of modeling, texturing, rendering, and animating with Maya 2016, the 3D package popular in the feature film, video game, and animation industries.
Stay on top of all the updates to Flash Professional 2015, including HTML5 Canvas optimization, brush size scaling, timesaving timeline changes, and more.
Start creating advanced 3D models and animation with 3ds Max 2016. These tutorials cover modeling, animation, lighting, texturing, and rendering with this powerful and flexible 3D toolset.
Learn how to take your design presentations to the next level by animating them with motion, using Rhino and the V-Ray and Bongo plugins.
Find out what's new in 3ds Max 2016. Learn how to incorporate the usability, interoperability, and cinematography enhancements into your 3D workflow.
Learn to rig a human skeleton with Blender: creating bones, setting up inverse kinematics and controller shapes, and attaching the mesh to the rig.
Make your animations "look" right by creating smooth motion, with these software-agnostic tricks from animation expert George Maestri.
Get a simple seven-step overview of the 3D animation pipeline in this introduction for new 3D artists and animators.
Artist and animator Scott Pagano introduces the awesome power of Houdini, a 3D animation package offering an all-procedural workflow and node networks for faster and more complex renders.
An approachable and concise introduction to MotionBuilder, Autodesk's motion-editing software
Discover how to use Edge Animate to create interactive designs and animated motion graphics for websites, mobile apps, digital magazines, and ebooks.
Learn to storyboard commercials, features, games, or TV shows with Storyboard Pro. Get tips to speed up your storyboarding workflow and get the most from Storyboard Pro's drawing tools.
A quick introduction to Maya's MEL (or Maya Embedded Language) scripting, which can help speed up repetitive tasks and give you access to advanced features.
Learn how to set up and direct Bullet simulations for collisions, breakage, and simple cloth effects.
Learn how to convey emotion through facial expression, and animate dialogue, with these fundamental animation principles.
Learn how to rig your 3D characters for realistic motion and animation with 3ds Max.
Discover how to use the complete Edge Animate toolset to lay out and animate motion graphics for your website, mobile devices, digital magazine, iBooks, and more.
Learn how to model, texture, render, and animate 3D characters and scenes with Maya 2015.
Learn about the interface changes and performance improvements that come with the latest release of Flash Professional CC.
Learn how to create walk, run, and skip animations that give your character style and subtly move the story along.
Learn how to use CINEMA 4D dynamics to create physically accurate object animations, using real-world physics like gravity, collisions, and bounces.
Learn how to build 3D models, graphics, and animation with 3ds Max 2015.
Achieve a richer, more dynamic look for your Flash-based animation by incorporating hand-drawn animation techniques.
Bring a cast of characters to life. By following the basic principles of animation, you can build characters that interact naturally with their environments, convey realistic emotion, and talk and walk convincingly.
Scott Pagano, head of LA design studio Neither-Field, walks us through the motion-based, viral music videos he designed for the electronic music trio the M Machine.
The founders of Tiny Inventions explain how their (tiny) two-person animation studio evolved and share the process behind their film Between Times.
Learn how to expertly control and animate cameras in your Maya projects and give viewers a window into your 3D world.
A collection of over 40 tips and tricks will help you work smarter, not harder, and build more sophisticated models in Maya.
Learn to create, style, animate, and render realistic hair with Maya nHair.
Learn the skills all beginning animators need to know to bring their characters to life, including posing to the camera, animating from pose to pose, the basics of walking, and dialogue.
Learn how to use MODO's dynamics and particle systems to create physics-based animations that impress.
Get introduced to MODO 701 and learn how to create 3D models, textures, lights, and renders.
Learn how to establish a clear production pipeline to transition your characters from 3ds Max to the Unity 3D game engine.
Create, render, and customize fur and hair for your 3D models in Maya.
Create custom animated GIFs for your websites, mobile applications, and other interactive projects in Photoshop.
Learn to rig a car model in Autodesk Maya for use in animation, games, design visualization, and visual effects.
Learn basic level design techniques using the Unity3D game engine, and create environments that are fun to navigate, modular and easy to reuse, and highly interactive.
Learn the concepts, tools, and techniques you'll need to create your own animations, web experiences, and mobile applications with Flash CC.
Learn the basic physics and motion principles that lie behind your 2D or 3D world, and time-tested techniques for bringing your animations to life.
Learn to render realistic bodies of water such as ponds and oceans and underwater shots with Maya—essential skills in a visual effects artist's toolkit.
Bring scenes to life by building realistic fluid simulations in Maya, including foam and bubbles, liquid being poured, and volumetric liquid in a container.
Tell a more compelling story in Edge Animate with an animated infographic.
Find out how to set up the HumanIK rigging system in Autodesk Maya and start creating realistic skeletons for your 3D characters.
Use Edge Animate and HTML5, jQuery, and CSS to create a custom, interactive homepage marquee.
Make models with 3D objects, edit polygonal meshes, create surfaces and models with 2D shapes and splines, and more.
Introduces you to the MODO interface and workflow, teaching you how to create models, textures, lighting, animation, and finished renderings.
Focuses on the basics of animating in Maya, including setting keyframes, working with animation editors, and automating animation with constraints and simple rigs.